BloodSquall

47 Decks, 87 Comments, 3 Reputation

what does that mean?

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Posted 20 August 2011 at 02:59 in reply to #194031 on Eldrazi Spawning

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I'd definitely recommend Lux Cannon and Tumble Magnet, the magnet doubles as a way to get your attackers through and also as a staller. Surge Node would probably go well too, maybe try some draw power? With so many artifacts, Thirst for Knowledge and Thoughtcast would give you some card advantage to be sure.

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Posted 19 August 2011 at 20:31 as a comment on Charge counters

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Mortarpod, Eldrazi Monument would go well, but congratulations on making a fairly viable budget deck, very inexpensive to make.

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Posted 19 August 2011 at 03:10 as a comment on THEY'RE EVERYWHERE!

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Eh, you don't need the 3 counters when I'd take dispatch over them any day with metalcraft. Preordain you could also swap out for Tezzeret's Gambit and take out blue all together, which would help proliferate for inkmoths or the shrines.

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Posted 14 August 2011 at 03:04 as a comment on Tempered Steel

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Have you thought of Gideon's Avenger?
That card would go along very well in this deck, I feel. Massive guy that keeps getting bigger, putting in a playset might not be too bad of an idea. Overall, I like it a lot, probably going to be very frustrating to play against :P

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Posted 11 August 2011 at 03:18 as a comment on U/W Control

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You're absolutely right, thanks for the idea. I'm thinking that I may try a blue green version of this deck out.

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Posted 11 August 2011 at 03:16 in reply to #190549 on Frustrating Haze

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Looking good with the Bloodthirst, I like it a lot. I know you've been looking to keep things standard, so the rotation might change things around for you, but the ideas for the Fireslingers are good ones.

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Posted 09 August 2011 at 14:47 as a comment on Bloodthirst Burn

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You might like Geosurge.

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Posted 09 August 2011 at 14:42 as a comment on Big Red

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Not a huge fan of Tirel, but I liked Knight-Errant. Thanks :)

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Posted 09 August 2011 at 14:33 in reply to #189782 on Iona's EDH

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Thank you all :) And yes, Brutus, I have thought about Memory Adept. I also remembered that's what I'm looking for from the 2012 sealed tournament we're doing, that and a fourth Dungrove :)

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Posted 09 August 2011 at 14:31 as a comment on The Legend of Lorthos

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Hehehe :) It's clear that you have never heard of EDH.

It is a certain style of playing magic. You should look up the rules on the web, Wizards just came out with Commander decks so it's rising in popularity now and is in a more public limelight. Basically, you have a "general", which is a legendary creature, and you make a deck of 100 cards using only cards that have the same colors as the converted mana cost of your general. So this deck that I just made has Lorthos as the general, so I only use blue spells in it.

My friends and I have gotten into it recently, so I've been making EDH decks. It's really fun, you should try it out sometime.

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Posted 09 August 2011 at 14:30 in reply to #189956 on The Legend of Lorthos

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FYI: You can't use Memnarch as an EDH Commander. It has a colorless casting cost but blue mana symbols in its creature text, making it illegal.

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Posted 08 August 2011 at 02:24 as a comment on My pride and joy, an EDH love story.

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Fair enough then. Meaningful phrases in Latin are very cool :)

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Posted 07 August 2011 at 04:39 in reply to #188720 on Cicatri et facies est Deo

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He's right though... I read the title and that's definitely not an accurate translation. Et doesn't fit in there at all.

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Posted 05 August 2011 at 17:20 in reply to #188720 on Cicatri et facies est Deo

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Yeah, I like Norn's Annex a lot, was going to put it in and forgot!

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Posted 05 August 2011 at 15:51 in reply to #188631 on Gideon's Defender Destruction

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I'd drop Wonder and Brawn. I made a Mimeoplasm edh deck and found that the addition of flying and trample didn't make a huge difference, especially when so many of my creatures already had those abilities.

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Posted 04 August 2011 at 22:41 as a comment on My graveyard is bigger than yours![HELP]

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I'd drop Wonder and Brawn. I made a Mimeoplasm edh deck and found that the addition of flying and trample didn't make a huge difference, especially when so many of my creatures already had those abilities.

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Posted 04 August 2011 at 22:37 as a comment on My graveyard is bigger than yours![HELP]

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Thanks, yeah, not a bad suggestion.

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Posted 04 August 2011 at 21:53 in reply to #185277 on Garruk SMASH!

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Thanks, yeah, the idea is to play with little guys to get the most bodies out quickly and then overrun, but I'm back and forth with wolfbriar elemental and primeval titan. I think Wolfbriar adds the most damage capabilities for something late game and helps to prevent me from getting knocked out of the game after a day of judgement.

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Posted 04 August 2011 at 21:52 in reply to #185306 on Overrun Standard

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One opinion from one person! I'm a huge fan of the Adept. How about some constructive criticism?

I like it a lot, good combination of removal and counters, my only (if dreams would have it) would be to add more planeswalkers. You'll need at least one more Adept to make pulling him more reliable. But original Beleren is not to be ruled out, there are a lot of people out there who are using him as a "draw three" for three mana spent, over the course of a few turns. His mana color restriction is high, however, for a turn three drop.

Just an idea.

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Posted 31 July 2011 at 07:09 in reply to #186960 on U/B Mill Control

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