I Wanted to help clear something up for people that might not know. First instants don't have a faster casting speed than a sorcery rather instants may be cast on the stack. Where as a sorcery may only be cast when the stack is clear. That is the only difference. To keep it easy instants maybe cast in response to a spell or whenever for that fact and a sorcery may only be cast on your main phase when no other spells have been cast or until everything has resolved only then. Also creature abilities work as an instant would unless otherwise stated. Triggered abilities also use the stack. One last thing , when an ability starts with "IF" or "Whenever" these abilities do not use the stack. Whenever all requirements for the ability are satisfied the ability takes effect instantly. :) happy to help
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Goblin war strike
Drop a few of the enchantments for more creatures and drop the ritual for goblin grenade
I would say you could drop the land base to 23 to give you some more room for creatures. In a tribal you want anywhere from 22 to 30 creatures. I find vamps work best from 24 to 28 creatures. Keep the hexparasite for planeswalkers but drop em to 2 or 3. Volt charge for lightning bolt.
Pyschosis crawler will not die from the puzzle box while it's true technically you will have no cards in hand for a brief moment according to the rules both the discarding and drawing will happen simetaneouly. I do not have proof of my statement but I did have a deck a lot like this one and I had the same question and I looked it up a while ago nice combo
Great card specially for a real sideboard but nothing I hate more then color specific cards like that it's a great card until you play a mono black deck.
I own on of each :) I'll put em in.
As I said above I wOnt be able to cast them consistently bc I would love to put them in but with no zombies it doesn't fit. Sheoldered is in here and as for soul harvester it hasnt really made much difference in most of the games I played still cool combo
As sOom as you make a finished deck it can be commented on.
Simply put bc I have no zombies to cast them from the gy. I definitely thought about them but I want to use buried alive and bloodghast and a couple skeletons so I can keep bringing them back.
Mortician Beetle? Yes please! Geralf's messenger? Ok! Both these guys could find a home in here for sure. I got one messenger so I'll see if I can stick It in some where either way sideboard both. Skull clamp is an awesome combo with bloodghast but it's banned so it makes me feel cheap to use it. Demon of deaths gate don't have any and its a great card but idk if this is the deck for him. I think another buried alive bloodghast combo deck with a playset.
I like it thanks for the advice I'll add it to the sideboard
Welcome back! Check this one out it's legacy so you might be able to help http://www.mtgvault.com/ViewDeck.aspx?DeckID=352250
Haha this post cracked me up glad u like it. And to answer your question pyro asc copies the spell and all characteristics about the spell when you cast it so it does copy the kicker if you paid it. It is the same for spells with X like fireball if you paid 5 for the value of X then all copies will also have the value of 5 for X.
Oh btw my deck is called I'm a wizard bitch. I might add its creatureless so it's quite a different take.
Copy is not the same thing as cast. You have browbeat in here tho which is a great card specially in a deck like this. You should check my deck out it also uses pyro asc might give you other ideas how to use it
Yea people have suggested to add in some tutors maybe I'll add one Diabolic tutor but I also have sheoldered and I can animate her after a buried alive too. Which is almost like a grave pact but I hear yea. I really think the most important cards are goblin bombardment and buried alive with the bloodghast tho. If I have that in place it really helps me draw into anything else this deck has by buying me time and giving me full control. Choosing where each point of damage goes either to creatures or the opponent is huge. Get them down past 10 life now bloodghast has haste. Pick off a blocker or two by sacing them to gob bomb and drop a land swinging for 6. That's tough to compete with not even talking about any other cards I have in the mix.
I like this deck a lot I think this is an awesome start only thing to do now is to play test a lot and play around with the numbers for starters I don't think thatcher revolt needs 4 of. I think 2 or 3 tops is good I understand it's a very good combo with falkenrath or champion but it's conditional and not that good otherwise. Maybe the extra slots you open up you can put in some removal as this deck lacks. Mana curve is insane by the way good job. If you have a chance check out my death deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=352250
Nice Check out my deck has a lot of vamps in it and has a combo with bloodghast any suggestions if u have any too http://www.mtgvault.com/ViewDeck.aspx?DeckID=352250
http://www.mtgvault.com/ViewDeck.aspx?DeckID=352250
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