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Black, White and Green. Heartless summoning the nasties. Looking for advice on alterations as my experience in multi-colored decks is fairly limited.
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I understand that the second turn is used for Heartless Summoning, and then the next turns are playing three and four-drops with the reduced cost, but what about that first turn? The Oblivian Ring is good, but that's not for your first turn. Why I am stressing this beginning turn is because some decks may begin building their startegy already, so I recommend adding a set of one-drop creatures or just a control spell, like Wring Flesh. I do recognize Dismember, but that's only two out of sixty chance that it will appear in you opening hand. My reccomendation is -2 Batterskull (they kind of contradict your taking advantage of the reduced cost from Heartless Summoning) and +2 one-drop (like I said, a control spell or a one-cost stall creature). Otherwise, nice deck (the price is a little out of my reach, but I would utilize this deck idea).
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Not a bad deck idea. I'd recommend a few changes though. Primarily, i'd recommend removing white from the deck, for 2 reasons. First, tri-color decks suffer when there are 2 or 3 of the same mana color required for a single card. Most of your meanies need at least 2 of the same color. Second, the white creatures you've selected (while good) can be replaced by sufficiently scary beasties from black and green. The only thing this doesnt address is your oblivion rings, but with dismember, maybe 1 more naturalize, and maybe a couple go for the throats you should be able to keep the board under control. Final thing, you've not used any multicolor cards, which is a major strength of a multicolor deck. Maybe a Doomgape, or a Gleancrawler. Of course, a couple of Eldrazzi would fit nicely too. All in all, i like your concept. I've long been a fan of green stompy decks and this is a nice variant of the classic .
I have been working on a little something else based on the same idea. http://www.mtgvault.com/ViewDeck.aspx?DeckID=287143 please help me work it out as well!
Oh, and i agree with the above post about removing the batterskulls and adding some small creatures (i recommend Llanowar elves or Birds of Paradise, or even Vine Trellis if you want something more sturdy. The equip nice, but in theory you shouldnt need any buffs to your monsters.
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This is pretty cool, check out mine if you need more ideas. Its pretty similar though uses unburial rites to get the guys out. The land actually works too its cool seeing a deck so similar but different.