Primal Baiting

by Zoakselot on 29 March 2017

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

So a while ago, I found this deck called Dating Baiting. It was kind of a half-elf half-warrior type deck, and it used Giantbaiting with Bramblewood Paragon as its main kill condition.It was made a while ago, though, so I thought I would try to tune it up, and make it more competitive in modern. My deck building skills (or lack thereof) have failed me once again, and so I have resorted to asking the vault community for help (no replies, yet, he.) In the meantime, I wanted to make a kind of all-out Giantbaiting deck, that was totally warrior, and stuff that would revolve around Giantbaiting. My friend recommended Primal Forcemage, and I was like, yeah, I think I could work with that. But then I realized something: the best part of the Giant Paragon combo, was that it gave the giants trample. So if I were to make a deck around the Giant Forcemage combo, I would want something that gave trample as well. But that would be a three card combo, and I feel like I would never be able to get the full potential of Baiting in that deck. So I decided to give up on that for now. But before I gave up, I tried to find other things that might go well in my Giant Forcemage deck, and that was when I found Glitterfang. That seemed to work quite well, and when you combine it with Elemental Bond, you'll be drawing and playing tons of buffed up haste creatures. I had been wanting to make a Ball Lightning-type deck, but there was the problem of not having enough cards in hand to win. This deck seems to solve that for the most because of Elemental Bond, and Lightning Berserker/Glitterfang. I'm not sure if it will work, but it's quite fun. Comments are accepted, greatly appreciated, and openly begged for. What are your thoughts on Impact Tremors?

How to Play

If they have no blockers, play Glitterfang. If they do, play something with trample or flying. If you can, always play your ramp first, as it will help later. If you have a Elemental bond or Primal Forcemage, definitely play those first. If you have them both, play the forcemage first. That's about it; it's a pretty simple deck.

Deck Tags

  • Green
  • Red
  • Ramp
  • Creature-Based
  • Aggro
  • Burn
  • Agro
  • Damage

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 1,864 times.

Mana Curve

Mana Symbol Occurrence

0002326

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Primal Baiting

I like the idea. I can think of two very similar routes to take this, but first I need to know what you think is the most important goal (besides winning) for this deck?

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Posted 03 April 2017 at 14:21

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I'm not really sure what you mean. Like with what cards I would like to win with? Or do you mean like "my greatest goal is for this deck to be an epic tier 1 modern deck?(not a goal, just an example)"

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Posted 04 April 2017 at 02:07

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Basically I have ideas that either play on the Elemental creature type, or the haste ability that give bonuses, but not necessarily both.

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Posted 04 April 2017 at 05:08

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I hadn't thought about it. What do you think would be better?

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Posted 04 April 2017 at 05:58

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Both my ideas are viable, but I'd personally go with playing on the Elemental creature type, although that's because I'm a sucker for tribal themes.

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Posted 04 April 2017 at 06:01

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Then elemental it is. what are your ideas?

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Posted 04 April 2017 at 07:36

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Here's rough designs on the two ideas I had:

Elemental:
http://www.mtgvault.com/dedwards/decks/elemental-mimic/

Haste:
http://www.mtgvault.com/dedwards/decks/primal-raging/

I had to cut some cards I wanted to use to take it down to 60, but still be effective. I also designed them from scratch.

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Posted 04 April 2017 at 09:03

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I love this deck, I would totally play it. Bloodbraid Elf would be an excellent way to shoot off extra creatures, and maybe a single Kessig Wolf Run for mana sink? (Besides Lightning Berserker's firebreathing) I love impact tremors, I would even suggest Warstorm Surge if it's within reason at all. Great deck, can't wait to hear more.

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Posted 03 April 2017 at 16:18

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Bloodbraid Elf is banned in Modern

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Posted 03 April 2017 at 16:50

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Thanks for the comments. Bloodbraid would be great, but as DedWards said, it's not legal. I don't think Kessig Wolf Run would be a great addition because I wouldn't be able to play any of the one drops with it. Also, 4 tapped lands to give one creature +1/+0? Most of my creatures already have trample, too. If I lasted in the game long enough to make Wolf Run useful, I think it would already be too late for me. I'm glad I got a response about Tremors, I'll definitely add it. How many, and what do you think I should remove to add it? Warstorm Surge? Same thing as with Kessig Wolf Run - if I lasted long enough to use it, it would already be too late. Maybe sideboard? What do you mean by "can't wait to hear more?"

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Posted 04 April 2017 at 02:15

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Yea, I knew Bloodbraid is still banned (free bloodbraid elf!) but I wasn't quite sure how formal your plans for this deck were. As for cuts for Tremors, how necessary does this level of ramp feel to you? Your dorks (BoP especially) feel like they would be a weak draw past the start of the game. I love Purphuros for my aggro ETB triggers, but that would be a curve topper if you used it in here. Ash Zealot could help to effectively sideboard against some graveyard strats (if you don't think it deviates from the main strategy too much). Overall, you know this deck so much better than me, so the best I can do is give my limited speculation. ^ I can't wait to hear more about how this deck plays for you and if anything develops differently in the actual list. Thanks!

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Posted 04 April 2017 at 02:33

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Ok, I'll probably take out some BoP. Thank you for all your help, and I'll take in mind your recommendations when I get around to editing this deck. I wouldn't be surprised if you knew this deck better than me - I am genuinely crap at making decks.

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Posted 04 April 2017 at 03:43

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Don't say that! You made an original deck that looks both creative and effective. That's commendable.

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Posted 04 April 2017 at 16:05

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RoboRisu has deleted this comment.

Posted 03 April 2017 at 20:56

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Cards with Purple Time Spiral symbols are Modern legal, unless they find their way onto the banned list. So yes, Pandemonium is legal.

Other cards that do the same or similar job:
Impact Tremmors (Possibly the cheapest option)
Purphoros, God of the Forge (Indestructible and not a creature most of the time)
Flayer of the Hatebound (this one is nice because it has Undying)
Outpost Siege (Choosing Dragons, triggers on creatures leaving the battlefield)

Nacatl War-Pride works very nicely with these cards :p

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Posted 03 April 2017 at 22:14

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Thank you. Purphoros, and Siege seem less useful than Pandemonium or Impact Tremors. I guess Flayer of the Hatebound would work with Hellspark Elemental, but other than that? And 6 mana. What do you think I should remove to add in Impact Tremors and Pandemonium?

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Posted 04 April 2017 at 02:17

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With most of your creatures killing themselves at the end of the turn, the Siege isn't that bad. Impact Tremors is good for mana efficiency, but I suggest working in one or two Purphoros for that extra little bit of damage.

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Posted 04 April 2017 at 05:11

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+1
Nice build. I'm most definitely going to copy this one. If you feel like you want to add some protection against removal, I could see Alpha Authority, Heroic Intervention, and Blossoming Defense all working really well here.

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Posted 04 April 2017 at 17:16

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