Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Soldiers and removal Turn 1: Play Plains, cast Elite Vanguard Turn 2: Play Plains, attack for 2, cast ballyrush banneret Turn 3: Play Plains, attack for 4, cast Preeminent Captain Turn 4: Play Plains, attack with team, use Preeminent Captain's ability to put Captain of the Watch into play giving my team vigilance and attack for 18 After the Preeminent captain is out mana is only spent on removal and Mirror Entity's ablity
This deck has been viewed 767 times.
what about Conqueror's Pledge? at least 2 Day of Judgements will help if the opponent gets the upper hand
Permalink
Conqueror's Pledge is a little slow I think but good none the less.
Kjeldoran Outpost Daru Encampment These are lands that may help out Kjeldoran Outpost lets you drop soldiers. Daru Encampment gives your soldiers +1/+1 Maybe side board some Silence Conqueror's pledge Day of Judgement Brave the Elements is great Great deck though.
beyondallreason has deleted this comment.
Honor of the Pure a must Militia's Pride great enchantment Raise the Alarm instant that drops two soldiers