RW Sunforger Artifact Spells

by zipec on 05 September 2012

Main Deck (60 cards)

Sideboard (12 cards)

Creatures (3)


Instants (4)

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Deck Description

Making use of Sunforger + Puresteel Paladin combo in White/Red artifact deck. Elixir of Immortality to reshuffle instants into deck.

Costly possibilities: Stonehewer Giant, Stoneforge Mystic, Steelshaper's Gift
Cheap possibilities: Goblin Gaveleer, Auriok Sunchaser, Auriok Edgewright, Sunspear Shikari

Any ideas?

Deck Tags

  • Casual
  • Budget
  • Concept

Deck at a Glance

Social Stats

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This deck has been viewed 3,437 times.

Mana Curve

Mana Symbol Occurrence

330690

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for RW Sunforger Artifact Spells

This looks pretty good. I would probably lose the steelshaper in favor of Sunspear Shikari or Goblin Gaveleer. Since you already have Puresteel and Brass Squire I wouldn't think he fits aside from pumping your knights and soldiers. With Sunforger and Grafted wargear being what looks to be your most used equipment, either one turns either Sunspear or Gaveleer into a serious threat.

Some equipment cards you might consider would be Golem-skin Gauntlets or Ring of Thune since you have all White creatures.

I don't think I'm sold on Wild Ricochet and hold the Line, either. Opening those spots for Galvanic Blast or unmake or maybe lightning bolt may speed up your game by being a bit more proactive instead of reactive. Maybe move the two dispatch into the mainboard and side the ricochet and see how that works.

I like the elixir and may try using one or two in my artifact deck.

Anywho, that's my 2 cents.

1
Posted 14 July 2013 at 09:23

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Thank you for your comments. I acknowledge some of your points.
- There was too many equipers, I swapped Steelshaper for Shikari
- Hold the Line was weak, but I would like to keep 1 Wild Ricochetin mainboard (and 2 in side) to increase my options with Sunforger. I added one Dispatch.
The Elixir is especially usefull here because I need to shuffle my instants to play them again with Sunforger, in other artifact decks I would think twice about using it.
Thanks again for the help.

0
Posted 14 July 2013 at 12:23

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I too have a Sunforger deck. Yours is more creature based/ Metalcraft enhanced which is good from what I see. I used Auriok Windwalker only because I have Flamebreak in my deck. I don't think that your Sunforger is being used to it's fullest potential though. I suggest Warleader's Helix, Hold the Line, or Branching bolt (if you're feeling lucky). Point is with Sunforger is that unattaching it has to have a greater benifit than having it attached. It's a quicker & cheaper way to get your high end costing spells out faster. Risky moves like Ready/Willing would be great, but you have to Sunforge them or else it's dead weight in your hand. Unless you use dual/shock land.

Chandra's Phoenix is great with Red Planeswalkers and all red direct damage spells. Helps out in late game. If you would like to look at my deck for ideas or your own opinion, here's the link: http://www.mtgvault.com/irishbrand/decks/sunforger-offensive/

Good Luck!

1
Posted 01 September 2013 at 03:58

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Warleaders Helix is nice suggestion. I removed the "metalcraft instants" and focused on some steadily performings. Also the Boros Charm you use seems like a good choice. I used Hold the Line but decided against it as VincentX18 recommended as it was too reactive.
Phoenix is good but I am not making this into burn deck.

0
Posted 01 September 2013 at 23:45

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I too have a Sunforger deck. Yours is more creature based/ Metalcraft enhanced which is good from what I see. I used Auriok Windwalker only because I have Flamebreak in my deck. I don't think that your Sunforger is being used to it's fullest potential though. I suggest Warleader's Helix, Hold the Line, or Branching bolt (if you're feeling lucky). Point is with Sunforger is that unattaching it has to have a greater benifit than having it attached. It's a quicker & cheaper way to get your high end costing spells out faster. Risky moves like Ready/Willing would be great, but you have to Sunforge them or else it's dead weight in your hand. Unless you use dual/shock land.

Chandra's Phoenix is great with Red Planeswalkers and all red direct damage spells. Helps out in late game. If you would like to look at my deck for ideas or your own opinion, here's the link: http://www.mtgvault.com/irishbrand/decks/sunforger-offensive/

Good Luck!

0
Posted 01 September 2013 at 03:58

Permalink