The owner of this deck hasn't added a sideboard, they probably should...
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The concept is simple: when a creature dies it triggers an effect, the goal then becomes triggering that effect as often as possible while maximizing the benefits that come along with the losses. With this deck it is possible to throw a goblin arsonist grenade at your opponent for 8 damage while you gain 2 life and a brand new 2/2 goblin arsonist that is itching to be blown up again. Not feeling the extra damage? So just sac him to kill another creature, or draw two cards, or buff your vampire, or feed your demon, or whatever, and still do 3 damage to your opponent, gain 2 life, and get another goblin ready to go. And that's just with one sacrifice. Think of the possibilities. I give you my Sacrifice deck.
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