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This deck has been viewed 918 times.
Whoa... Expensive. I am at a loss as to how to comment on this deck's synergy or point, honestly. But uh, as a place to start, I guess, your Scarecrows won't ever get their ability modifiers, for the most part, due to the utter lack of colored creatures and only a few color modifiers. Quite a stretch. So many planeswalkers... What's happening with these guys? I don't really sense any synergy with them, unless you include the bonus an opponent can receive from casting Villainous Wealth.
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There you go i brought down the price and im not looking for too much of the ability of the crows as much as im looking for the trigger when reaper king is in play. They help out with controlling board state and they help protect my walkers while they help build to a wincon or help with ramping to one of the eldrazi the deck works great where i had a turn three drop of reaper and turn four of poping a crow to destroy a land setting the other player way behing me in ramp and never was able to fully recover. I hope this tells you how this deck works and that not every part has to fit into a cookie cutter frame to work together
Oh, no, I realize how toolboxes work, this one just seemed a bit extravagant to me. Really hard to encompass a full idea of how this deck would work unless actually working against it. No Conjurer's Closet to set off the 'crows for another permanent kill every turn? Venser is definitely good for that, though. So was it meant initially to be a duel Commander deck? For Multi-player you could throw in some prison cards to affect the overall field (Overburden, Mystic Barrier, Propaganda, etc.). Guess the win conditions are primarily Vraska and Liliana?