she poops blockers and can buff other creatures if you have sun home fortress in play and give that creature double strike + the 3+ 3+ pretty much any creature in the deck gets scary. i tried ones were i play kaalia in turn 4 and turn 5 i played Elspeth, Knight-Errant and gave her 3+ 3+ so she suvived the attack
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Urza lands give alot of mana and you can fetch them with Weathered Wayfarer. opal palance helps your commander not getting burned so easily. forbidden watch tower is just a good wall to have incase you get attacked at a open moment you did not forsee. the garrison and bailica is just for the extra mana on the starting hand most of the time i would rather have those then a normal plain / swamp / mountain with another land of course nomad outpost is just a lovely land fixes your colering troubles right away
you can win the game purely on her
looks cool dont know what i would cut to get it in or if its even powerful enuf.she can still get bounced or burned
i was thinking about using 2 semic charms and cut 2 remands just so you have alot of different spells to play with.
ill test it out next week