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This deck has been viewed 643 times.
I think this is a bold take on the RDW strategy. However, I feel like you could sometimes find yourself lacking mana. That may not be the worst thing, but I think adding a few additional lands would improve the efficiency and consistancy of this deck. I do realize that literally a third of this entire deck only costs one mana, but there are what if scenarios that can come into play.Also, no Lightning Bolt??
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I thought this would be a deck that prevails in the end game, instead it's an ordinary all-out burn deck ... with bad card choices. * Flame Wave!? You are never going to cast that ...* Awaken the Ancient!?* Flame Stash is bad because it can't hit players. In a deck like this you need to finish your opponent off fast.* Lightning Blast is off your mana curve as well. Statistically you'll have 4 mana in round 8, at that point the game should be over.* You run too many 2-damage burn spells are while missing out some of the greatest burn spells ever. You cannot afford to do just 2 damage per card in a deck that has no other win options and no card draw. * Here are the good burn spells you are missing:- Fireblast (finisher)- Chain Lightning- Incinerate - Fiery Impulse- Seering Blood (should replace Flame Stash)