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Illusions that can kill.
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Interesting... Just... Not sure why you have Howling Mine/Underworld Dreams in the deck. Seems like some control would work a little better; Wash Out, Capsize, Counterspell, and such.
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The howling mines are in there for underworld dreams and glaze fiend and the titan. Under world dreams is in there because it fits the theme and it is fairly good on it's own. Yes, I would like to add more control to the board but I ran out of room. Might take the figments out for things like negate. This is Standard so the above mentioned are out of the question. If this were anything else it would be too easy.
Shame its standard, or I'd have recommended the illusions from the time spiral block. Veiling oddity and krovikan mist in particular are the game ending types of illusion cards.
I actually rather like this theme. Anyone have suggestions that add not only to the playability but to its theme as well? Standard format as usual.