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I recently built a Red/White Stuffy Doll deck with the usual big damage and combo cards and had a lot of fun playing it, and although the combos are massive, in a tournament environment it is extremely vulnerable and inconsistent. Version 2.0 however, is an attempt to cross it over to a tournament environment, keeping all of the spirit of the original deck, with a lot more of the competitive nature
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Pretty cool deck man, most intersting stuffy build I've seen so far and some very intersting synergies there. Maybe I'll slap this one together myself as a casual deck, looks like fun and I have all the cards. Don't get your hopes up on making it legacy competitive though, there's to much blue out there right now (merfolk, landstill, counterbalance, ug survival) and they are pretty good at stopping a deck build around a single win condition like stuffy.
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Yeah, beauty with the deck is though, although Stuffy is in there, it doesn't rely on Stuffy being on the table for the win, there's plenty other ways of throwing in the win. Played a first test last night against a legacy tournament build Boros deck and Painter deck. Boros deck went evens all the way with 2 wins, 2 losses and 1 draw out of 5 games. Never sideboarded in for the painter deck and just played main deck as it stands above and the outcome was a lot more brutal with 1 win, 1 draw and 3 losses. I think it may have ended slightly differently if I'd used sideboard, but would have still been a struggle. The tournament Stuffy dream feels a way off yet (especially with the strength of countertop)