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This deck came as an idea from a Lazav, Dimir Mastermind mill deck I had and my friend's Black Green Dredge deck. We ended up not liking the decks we had and did some card trading from them and I ended up with his Crucible of Worlds. I knew I had to try the dredge/land theme myself but had little experience in green being a black player at heart. This took about a week to get right, not to mention upgrades through out the months that I've had it. It's pretty awesome.
Start with some slow but fun land play early game then start dumping good stuff in the graveyard. Whether it be utility, ramp or oppression it's about to get ugly for your opponents. Damia refills an empty hand but think of your graveyard as an extension of your hand like good reanimator decks should, except creatures are not the only things that can rise from the grave! Basically: Lands= Ramp, Ramp= Damia, Damia= more good stuff, good stuff= happy fun time. It usually ends up with a crazy Living Death or Rise of the Dark Realms into whole deck on field with an infinite mana combo and death by Craterhoof Behemoth overrun or Oona, Queen of the Fae mill finisher!
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NOTE: Set by owner when deck was made.
Always looking for improvements! More land grab? More mana dorks? More protection? New stuff that came out that would be good? Let me know please. Thank you!
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