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I do not have alot of buried alives so I have to use card advantage and other methods to fill my graveyard.
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Entomb is a must here, just for the chance of a first turn: Swamp, Dark Ritual, Entomb for, say, Akroma, Exhume. It's restricted, I believe, but crucial for Reanimator. Defense of the Heart can be fun, too if you want to splash green or need a response to weenie decks.
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Couple other thoughts... Madness staples like Aquamoeba (blue) and Wild Mongrel (green) can help you discard creatures out of your hand. Since you are working with few Buried Alives, Frantic Search or even Merfolk Looted could give you draw/discard ability. I welcome your criticism when possible.
thanks everyone, I unfortunately do not have the money for entomb but I will definitely give the other items a shot thanks :D.