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Just pull tab and release the death! Not a seriously original infect deck idea, but I added a twist by focusing on the early game interaction between glistener elf and prey's vengeance/mutagenic growth. Comments, suggestions, and advice welcome as always.
Turn one: forest, glistener elf.Turn two: forest, 2 prey's vengeance, swing for five.Turn three: spells rebound, swing for five again, win.This also applies to:-2 +4/+4 boosts and a mutagenic growth/invigorate-Invigorate in and of itself can win a game in short order-artful dodge, aqueous form and blighted agent if they've put down some creatures-Add in some Hexproof enchant/equipments if you're against an early burn deck, etc. etc...
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