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So how this whole deck idea came to be was with the Goblin Arson and the Dark Prophecy. Very easy to get out and benefits. Then it got me into sacrificing and undying, so that is why I brought Demonlord Asstomouth and Blood Artist as well. Then I got the spells to bring them back after their counter come's onto them making them last double. You can also do a nice little combo of bone splinters and grim return.
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Why is Nefarox in here? But besides that nice idea.
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There are a few reasons why he is in here.I'll state the easiest to follow first. His ability. He gives just that extra umph to the deck. He is basically a 6/6 with flying. And also makes the other player sac a creature right ontop of that when he just attacks. Now if you want to combo this with bone splinter's and have the blood artist out on the field and possibly a dark prophecy out as well, you have a nice turn. You swing, make them sac, they lose a life with the artist and you gain one, sac it with the splinter if they have another one out, making you do the same again with the life. Then if you have a dark proph out, you get to draw a card at the end of your turn for free. Seem's like its over the top, but I put some thought into it and it doesn't seem to bad. I'm still waiting to try this deck out myself though.