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Basic Sliver build for M14 in Standard. This is meant to be a faster deck with creatures using scry lands to get rid of draws you may not need. No clones, land search or enchantments are needed because the deck is meant to get an all attack as soon as possible to win the game ideally in 6-8 turns. Fastest I've won with this deck is 5 turns with Blur and Manaweft speeding up the game early then having Galerider, Bonescythe and Thorncaster out.
Try to get Manaweft Sliver and Blur Sliver as fast as possible so you can play whatever. Save Hive Stirrings if you can cast a Door of Destinies first. As soon as you have Galerider Sliver, Bonesythe Sliver or Thorncaster Sliver you have the option to do full assults. Use shocks for delay or clearing the field. Try to get a Temple of Mystery as early as possible, but if you are good on mana then it is a free scry draw. The scry land is mainly to get rid of sliver buffs you don't need to stack or other mana types you don't need.
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