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Why Thought scour?I would probably try to choose green/black or blue/blackyou only have 6 land that would allow you dual land to enter the battlefield untapped and those land either require you to pay 2 life or come into play tapped, I would try to have more basic landDeadly allure would help you with removal since most of your creature can come back to the battlefield and it works well with regenerate and your charms
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The main reason that I have Thought Scour in the deck is so I can go deeper into what I need; usually for getting either Grimgrin, the Corpse-Born or Havengul Lich out. This is an aggro-based deck, but it has that kind of reanimator feel to it, mostly because cards like Grimgrin and Lotleth troll get bigger as creatures fill the graveyard. The land base is a bit screwed up, but it's mostly because I NEED to have dual sources, and because of probability, nearly 80% of the time there's a shock land in my opening hand. I might try to include Deadly Allure in my sideboard, but I will have to see.Thanks for the help,Zarlack135
For Thought Scour you might as well have Gristly Salvage. Also you may be able to use Diregraf Ghoul or if you don't like that you could try Slitherhead. Ghoulraiser might work out well if you put in Gristly Salvage.
Thanks, any sideboard options?
Well Putrefy for one thing.
Bramblecrushis a thought. Dimir Charm might be better in some cases than Simic Charm. Doomblade / Ultimate Price.