Tap, Untap, Repeat

by Zanmor on 11 October 2010

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Three steps, that simple.
Crackleburr + Hateflayer is great.
Comments and suggestions welcome.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 3,941 times.

Mana Curve

Mana Symbol Occurrence

3350224

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Tap, Untap, Repeat

i would definately put in a Tidewater Minion infinate damage combo:

Tidewater Minion equipped with Freed from the Real + have a Izzet Boilerworks (untapped!) and something like Fireball or Banefire in hand.

Tap boilerworks, +2mana. tap tidewater, untap boiler works. tap boilerworks +2 mana [4 mana total], pay 1, untap tidewater. tap tidewater, untap boilerworks. tap boilerworks, +2 again. [5mana]

keep doing this to get 1 EXTRA mana each time, then use that extra mana (which is all red except for 1 blue) to fuel either an uncounterable banefire or a fireball field wipe. fireball is better in multiplayer games since it can target multiple players.

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Posted 11 October 2010 at 08:02

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Nice, Urza, done.

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Posted 11 October 2010 at 11:11

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hmm... (trying to think of either an infinate mill combo, infinate draw combo, or infinate damage combo...)

Got one :p

morselhoarder + sinking feeling + your choice of ocular halo (infinite draw, then if coupled with Jace's Erasure is infinite mill...) or virdian longbow (infinate damage)

i wouldnt add this into the deck ,but SB it... im just trying to think of a way to add in as many intertwining combos as i can without ruining your current deck.. .so far im only thinking of combos that alter it ALOT

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Posted 11 October 2010 at 18:12

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