too many cards too many one ofs i would take out things like armillary sphere, obelisk of alara, platinum angel, windright mage, sludge strider, sphinx summoner, terramorphic expanse. i would replace o-ring with path to exile up the agony warp and esper charm count i would take out darksteel colossus he costs way to much many even with things like etherium sculptor the lowest mana cost he can be is 7, where as something like sphinx of the steel wind can cost 4 if things go right overall it is alright if your just starting out but it needs work
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let's say he kills a zendkion with polymorph the land goes back to his hand so he isn't out the land
thanks i have taken out quite a few cards any that you would suggest keeping over the others