Elvish ramp

by Zalom on 30 January 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is just another ramping elf deck you'll come across, and the first I've build. I came across a deck with a lot of evolve creatures, and wondered if Gyre Sage would be useful in here. It started as a deck revolving around Primordial Hydra, but it didn't even become that important!

I'd really love some input! If you know any cards that might work great, please, do tell. My sideboard isn't too good at the moment, I think.

How to Play

What I usually play: I love to start with Arbor Elf and Elvish Archdruid. With enough forest in my hand, I'll be able to have 6 mana ready by turn 3. This lets me cast any single card I'd have in my hand at that time! I'd use Garruk's second ability whenever I'm low on cards. He'll usually save your hide when you have an empty hand! Increasing Savagery is great on Gyre Sage, and after that on Wild Beastmaster as a flashback. It's just so useful! The Ranger's Paths aren't too useful in here, but they're a great combo for some extra life with bountiful. Another great lifegaining combo is Sheltering Word on Tree of Redemption. Spire Tracer was a card adviced to be in this deck by a friend of mine, and it often wins me games, together with Wild Beastmaster. Usually, I try to get out Ivy Lane Denizen as fast as possible, because it'll keep the +1+1 counters flowing. The same with Forced Adaptation. Primordial Hydras are extremely strong versus slower decks, where I'd rather throw out Wild Beastmaster against faster decks. I usually throw in my Predator's Rapport and Sheltering Words against super aggro decks. I don't have too good a counter to flying decks, but Crushing Vines does the job.

Deck Tags

  • Elf
  • Ramp
  • Primordial Hydra
  • Forest
  • Mono Green
  • Monocoloured
  • Green
  • Standard
  • Elves

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,023 times.

Mana Curve

Mana Symbol Occurrence

000058

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Elvish ramp

Maybe add: Experiment One as he can grow pretty quick here, Craterhoof Behemoth for a finisher or a Deathrite Shaman/Tracker's Instincts combo?

0
Posted 13 March 2013 at 01:19

Permalink

Well Experiment One is nice as it won't die quickly, but I have the same with the Spire Tracer. Craterhoof Behemoth is almost the same as Wild Beastmaster, though Wild Beastmaster would often be MORE powerful. Deathrite Shaman adds no real value as I don't have black nor that many instants or sorceries, and Tracker's Instincts is nice, but what should I swap it for?

0
Posted 13 March 2013 at 07:36

Permalink

Added some big changes, as I've encountered some problems, which should be solved now. Definitely less elves, but that shouldn't be a problem.

0
Posted 13 March 2013 at 20:54

Permalink