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This deck has been viewed 796 times.
ok, so you asked me to check out this version of the deck. a couple of things stood out to me. :)1. you really don't have a win con here, other than assemble the legions. No offense, but you are gonna need some bigger hitters than that to win. Going with the enchantment theme I would say add in 4 intangible virtues, and perhaps a collective blessing as well.The other thing that stood out was the increasing ambition. It is very out of place, and way too high cmc to be truly competitive in anything other than casual. You could swap it for diabolic tutor, or for some alternate win cons, in case you dont draw Assemble the Legion.Those are my initial thoughts on this deck, and I will probably have more to comment on when I am not half asleep... So, yeah...
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Ok round 2, not half asleep. :)first off I love Sphere of safety, oblivion ring, and detention sphere. Great control. On a side note though cards like detention sphere and homing lightning will ruin this deck, because your tokens all have the same name, they all get hit at once by both of those cards. Another card that will give you some grief is Legion Loyalist, with its battalion giving creatures first strike, trample and cannot be blocked by tokens.My suggestion would be to have some counter spells or nevermores in here somewhere. Side or main doesn't matter.Now, on to the good. :)This is certainly a creative deck. Not something I have seen much similar too recently. I like the outside the box approach. And I think this looks really fun to play with.Most people run some kind of spit removal, which is weak against this because of the amount of tokens you can put out, and that is a plus.