Modern slivers

by Zaklax13 on 21 April 2015

Main Deck (59 cards)

Sideboard (7 cards)

Instants (2)

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Deck Description

I have felt that there is some way to make Slivers playable in Modern, especially with the recent additions in M14 and M15. The creature list is still under construction, but I know galerider sliver, diffusion sliver, and sinew sliver/predatory sliver are key. like the legacy list, I felt some removal/counterspells are required to protect your team and keep opposing threats off the board, but the list of those I want to run is still for debate, there is no good replacement for force of will.

How to Play

maintain tempo with enough control/removal to keep your opponent several turns behind, while keeping a healthy boardstate for yourself

Deck Tags

  • Modern
  • Competitive
  • Tribal
  • Sliver

Deck at a Glance

Social Stats

43
Likes

This deck has been viewed 9,222 times.

Mana Curve

Mana Symbol Occurrence

1183314

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Modern slivers

trying to port over my legacy slivers, all suggestions welcome!

0
Posted 21 April 2015 at 18:05

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worked in 4 aether vials, thinking that may help

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Posted 22 April 2015 at 13:50

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phantasmal image is pretty good at being sinew/pred sliver 9-12.
Also is basically ditto being whatever you want it to be.

http://www.mtgvault.com/viagrasaurusrex/decks/counter-sliver-2/
this is my modern counter slivers list, basically plays like fish, I don't think the mana slivers are really needed.

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Posted 22 April 2015 at 15:14

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thank you! I am really playing with the list so the ideas are welcome. I was on the rocks about mana slivers, so they may be cut, and I will check out your list may steal an idea

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Posted 22 April 2015 at 15:22

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Mine is more of a copy of legacy counter slivers rather than just sliver beat down.
I like tempo better than aggro(control player at heart, tempo just feels right lol)

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Posted 22 April 2015 at 15:25

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so made some edits, no more mana sliver, unsure if I have the manabase for cryptic now

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Posted 22 April 2015 at 17:14

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Posted 04 May 2015 at 19:05

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I would love to make some suggestions
Main Board:
Gemhide/Manaweft sliver
Leeching sliver?
Sedge Sliver? <-- modern has a man base to rock this
Shadow Sliver

Side Board:
Frenetic Sliver!
Necrotic Sliver
Venom Sliver?


Hope that helps.
Also, I dislike sidewinder and firewake. Thats just me though

2
Posted 23 April 2015 at 21:43

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Venom, shadow, and sedge sliver all seem good, I will have to work on the mana base though. I like firewake sliver for the ability to turn a unblocked sliver into a fireball. Really appreciate the comment though

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Posted 23 April 2015 at 22:55

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id run the slivers that give you 1st strike and deathtouch because that's just fun lol

1
Posted 24 April 2015 at 12:43

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i know there are a lot to choose from, but venom sliver does look enticing!

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Posted 24 April 2015 at 13:26

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id drop the cryptic command, homing sliver, and firewake sliver to add 3 striking sliver's and just for fun you could add 1 sliver legion

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Posted 25 April 2015 at 00:02

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4x Manaweft Sliver would really help fixing

1
Posted 24 April 2015 at 13:23

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ideas on cuts?

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Posted 24 April 2015 at 13:27

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I jammed them in!

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Posted 24 April 2015 at 13:32

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I'd probably cut Fire-Wake Sliver. I don't think it does enough to warrant inclusion at 3 CMC.

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Posted 24 April 2015 at 15:20

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im going to cut it to one... I just love the ability to turn all my slivers into one fireball

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Posted 24 April 2015 at 15:46

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Cut Firewake sliver. Maybe add 1 Sliver Hivelord instead? That protects your team very well, while being a 5/5. Ancient Ziggurat is great in a sliver deck, gets any color. Probably wanna cut hive stirrings too. Phantasmal Image would be good, but i think someone said that already

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Posted 25 April 2015 at 01:08

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I'd cut the stirrings for 2 striking Slivers. T1 Striking Sliver T2 Venom can shut many other aggro decks down fast.

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Posted 25 April 2015 at 17:17

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cryptic command bit too mana heavy imo

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Posted 25 April 2015 at 17:41

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Thanks, some new slivers have been suggested and I am cutting it!

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Posted 25 April 2015 at 18:04

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If you're running 4x Mana Leak, I would put rune snag in over them

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Posted 25 April 2015 at 19:13

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Ok this idea I really like

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Posted 25 April 2015 at 23:59

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add a couple copies of dictate of heliod. (flash, 3 mana, creatures get +2/+2)
also flame slash over rending volley

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Posted 25 April 2015 at 19:37

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Rending volley is for twin, and dictate of heliod cost 5, which seems bad

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Posted 26 April 2015 at 00:00

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What about megantic sliver or battle sliver for Sinew Sliver (for more modern)? I feel like it would help with the buff and then flying. Also, I would add a mana ramp card like rampent growth or farseek. Also evolving wilds (2015) would help with fetching for right land cards. And my last Land card would be thespian's stage to get more sliver hives out.

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Posted 26 April 2015 at 20:55

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Those are bad suggestions IMO ( No offence intended) megantic and battle are to high of a cmc for an aggressive aggro deck. Hivelord is already taking the 2 slots for his bomb drops. Evolving Wilds is a horrible land since it puts the basic into play tapped. (never a good idea in aggro, don't do it) With Cavern of Souls, the Hive land and 4x Manawefts I don't see him having any real mana issues at all. Thespian's stage isn't that bad of an idea but why would you wanna slow yourself down paying to make a land good?

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Posted 26 April 2015 at 21:10

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I would think that he wasn't really playing aggro because he has more so control. Also, thank you for your opinion! I really hate it when people take constructive criticism bad. I would more so agree with you if I didn't see control everywhere in this deck. What about bonescythe sliver? Would you say it is too expensive mana wise also thorncaster sliver. They would be more so the game enders than anything else. My last suggestion and I would like your opinion on this, there is a new sliver (2015) that is white and whenever a sliver comes into play you exile creature until the creature leaves play. It is probably too expensive for an aggro deck since the cost is 6

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Posted 26 April 2015 at 21:18

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Couldn't hurt as a 1 or 2 of since he is running a fair amount of control as you pointed out. Still Slivers to me are aggro.

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Posted 26 April 2015 at 21:24

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I think I would go rather with the bonescythe than the thorncaster since bonescythe and Galerider would just destroy. It is just scary to see so many slivers with flying and doublestrike.

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Posted 26 April 2015 at 21:28

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The great part of slivers is there are so many playable ones. I am playing aggro, the counter spells are really to stop kill spells. It is a port of legacy slivers, or as close as I could make it

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Posted 27 April 2015 at 04:56

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Ahh gotcha, just be weary of the Supreme Verdict! I freakin hate that card. It would be cool to have a sliver that would make it so all slivers had undying or persist! That would be so OP but so great for board wipes.

1
Posted 27 April 2015 at 06:26

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Well how about render silent or syncopate or dissolve. The first and last are three cost but the first stops more counterspells or destroy for that turn and the third helps scry to know what is the next card to see if it would be of use. I would say take out the mana leak for both.

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Posted 27 April 2015 at 06:35

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I wanted to keep them as cheap counterspells, just to keep tempo. I am playtesting rune snag

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Posted 27 April 2015 at 14:00

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and thank you 2 for your suggestions, I have a lot of new ideas, any decks you would like me to look at?

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Posted 27 April 2015 at 14:01

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Hey, Zaklax or Manical I was wondering if you could make a modern enchantment deck around Krond the Dawn-Clad?

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Posted 27 April 2015 at 16:30

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I'll check it out later tonight Diamond.
Ya if you have a minute Zaklax I'd love some input on a my Purphoros combo deck here.
http://www.mtgvault.com/maniacalmaniac/decks/heartless-zombie-forge/
It's vintage casual so anything goes. My playgroup rules are no sideboard no proxies.

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Posted 27 April 2015 at 20:06

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Faiths reward to counter supreme verdicts effect.

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Posted 29 April 2015 at 04:39

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If you mark this unloved with 19 likes I should kill myself with zero.

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Posted 27 April 2015 at 09:45

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it was marked unloved with 0 likes.... it was seen afterwards, kind of the point of the unloved button

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Posted 27 April 2015 at 13:58

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not sure if this kind of effect is a thing BUT i would replace two manaweft with two copies of gemhide as some cards like bile blight and echoing truth affect cards of the "same name"....

Hope this helps, though I'm sure its meta dependant.

I would also cut the feeds from the sb and add in quick sliver. It allows you to play slivers end step and .....*edit* don't worry about this the main reason to add this guy was to use crystalline as a counter-spell, only hivelord works like that in this deck.

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Posted 27 April 2015 at 19:36

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i dont really see the point of hivelord here, since this is an aggro deck. imo would replace it with something like bonescythe sliver which drastically improves your damage output and can end games instantly or something similar.

-1
Posted 28 April 2015 at 20:16

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the way reflecting pool is worded it would produce any color of mana after you drop cavern of souls or hive. Since you only run 1 fetch im guessing thinning is no issue so it seems like a fantastic addition to this. You could also try a 1 of ancient ziggurat and maybe some cities of brass if you really dont care about your life total that much.

Hivelord seems really out of place, you could probably get more milage out of opaline sliver so you can keep the gas going like no tomarrow.

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Posted 29 April 2015 at 01:27

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Cool start, but no homing sliver?

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Posted 29 April 2015 at 04:35

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homing sliver was dropped for more agro slivers, I think he should still drop the counter spells for something more agro. coat of arms maybe? lighting bolt is always classic

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Posted 29 April 2015 at 04:54

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Remember that the haste effect from heart sliver means that you can tap your slivers for mana as you play them :P

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Posted 29 April 2015 at 07:07

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Agro is all fine and dandy but it still has to run. Homing will make it run without having to spend so much money on land. Sliver hive, cavern of souls, manaweft, and homming. Can't get stuck due to mana. Then you can drop the expensive lands for simple bant trip lands and basic land.
Drop aethier vial for descents path. Cycle through the deck instead of getting stuck without cards in hand.

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Posted 02 May 2015 at 00:23

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If you have them why would you drop good lands just b/c they're expensive? As well Vial is far better since it potentially makes your 2nd and 3rd turns more aggressive instead of waiting till turn 4 for any benefit. Not to mention turn 3 is so crucial is that what you wanna be doing on it?

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Posted 02 May 2015 at 00:48

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yes zeddreth im not sure why I would cheapen the deck, this is not meant to be budget at all

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Posted 11 May 2015 at 13:28

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Why not use http://www.mtgvault.com/card/ancient-ziggurat/CON/ ?

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Posted 30 April 2015 at 09:08

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I may be working that in

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Posted 30 April 2015 at 17:44

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I run a lot of slivers, and you should consider Virulent Sliver and Bonescythe Sliver. Poison counters and doublestrike are two key agro components to make this work, plus you now have more than one win condition.

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Posted 30 April 2015 at 13:00

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LOL, combining infect and Slivers. Your local meta wont mind at all, really. LOL You'll definitely be that guy, who plays that.

1
Posted 01 May 2015 at 00:55

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reflecting pool? hell if this was more creature based i would say ancient ziggurat. there's mana confluence too if you want to go there. thats all the mana fixing you need with 4 cavern of souls and sliver hive already in the deck

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Posted 01 May 2015 at 20:11

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Posted 02 May 2015 at 01:23

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anything constructive to say?

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Posted 02 May 2015 at 03:38

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I take it you've never played against slivers then. I have stuff like this IRL and it kicks ass against pretty much everything. Elves and goblins are good, not saying they aren't, but slivers aren't anything to just diss like that. I learned to play magic against legacy slivers with a modern Zendikar vampire deck that could beat anything it faced, but no matter what I tried the slivers always won. That's why the general strategy with them is literally "step 1: play land, step 2: cast slivers, step 3: profit"

1
Posted 02 May 2015 at 05:25

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legacy has one advantage tough. crystalline sliver.... diffusion just doesn't do as well... also the more i look at this deck the more i wish i was a toolkit deck only having multiples of predatory, bone splitter, and mana weft/gemhide and homing...

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Posted 02 May 2015 at 06:18

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True. Running homing allows for lots of one offs that you can get as needed. My personal favorite thing to do is drop a genesis wave. That always makes my opponent cringe a little

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Posted 02 May 2015 at 08:27

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Haha yea man deck sooo bad.... I mean tribal is hardly playable in modern unless we are talking fish, but I proxied this deck to are if we can make it work. I am open for suggestions or constructive criticism, but if you just wanna bash me get off the page

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Posted 02 May 2015 at 17:05

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i not that good but i do give it by playiblty 4-10 goodness 6-10 good job

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Posted 02 May 2015 at 20:10

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No Sliver Legion? Also Thorncaster Sliver combos well with Venom Sliver.

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Posted 03 May 2015 at 21:35

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I haven't played with slivers in a LOOONG time. It's a very good deck. I'm just a little worried about running all 5 colors since the most I've ever gone with is 3 (with fetches, running 3 colors shouldn't be a problem, don't know about 5 though).
Don't suppose you can squeeze in a coalition victory? 8 mana, but you have manaweft. I'd suggest replacing 2 of the manawefts with gemhides since they do the same thing but won't be hit by removal like echoing truth, bile blight, surgical extraction, detention sphere, maelstrom pulse, etc. etc. Still, solid deck! +1!

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Posted 04 May 2015 at 06:08

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I agree it is a rough mana base but anything 3 or up is just bad for mana... luckily cavern of souls and sliver hive make everything

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Posted 05 May 2015 at 22:20

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Why not Ancient Ziggurat?

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Posted 09 May 2015 at 15:06

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I've been working on something like this but with a couple Collected Company. It hits all our creatures, and can help find a main deck Harmonic sliver or whatever, making silver bullets more viable. I've only just started testing it, so Idk how many to run for sure.

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Posted 11 May 2015 at 04:39

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That sounds awesome! I've been looking to replace the chromatic lanterns in my slivers and I think that would be amazing to try. Will possibly replace my genesis wave even

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Posted 11 May 2015 at 06:43

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wow I really like that idea, thank you for sharing!

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Posted 11 May 2015 at 13:27

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yeah collected company makes this deck so op. i keep the remands for draw and if you were to play competitive you'll need and answer to twin decks.

1
Posted 23 June 2015 at 21:01

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Made some big changes, let me know what you think

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Posted 19 August 2015 at 01:13

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what are the changes? been a while since ive seen this deck

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Posted 19 August 2015 at 07:45

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collected company, mainboard darkheart sliver, hive sliver, and 2 hive stirrings. random sb tweaks

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Posted 19 August 2015 at 17:31

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Coco was a great idea.

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Posted 20 August 2015 at 06:23

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It is. I'll stick with my genesis wave though since some of my slivers are too high cmc. Still just as dangerous lol

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Posted 21 August 2015 at 21:24

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Nice sliver deck Zak. +1 Like. I know you're going for an aggro approach, but here's my suggestions..

I would drop Striking Sliver, Two-Headed Sliver, Hive Stirrings a land for some control/removal instants. Some combination of Remand, Cyclonic Rift and Path to Exile (or 2 out of the 3) comes to mind. I feel like 29 creatures is a bit excessive and you don't need more than 20 lands with such a low mana curve.

While they do cost a bit for an aggro deck, I'd also consider finding room for a couple of Sliver Legion's and Bonescythe Slivers. You could probably drop a couple of Diffusion Slivers and a couple Predatory or Sinew Slivers to make it happen. If you get a Manaweft Sliver out, with the kind of creature dropping you can do in this deck, I don't think it would be too much of a problem to get them out.

With those changes, you could smoothe out your mana base a bit for exclusively Bant colors outside of cards like Sliver Hive, Cavern of Souls, and Mutavault and still likely have very little problems getting out the 5 color beasties like Hivelord and Legion.

I recently made a Sliver deck on here, and I'd appreciate your input if you get the chance. :)

http://www.mtgvault.com/thegreatmunchkin/decks/hive-mentality/

-Munchkin

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Posted 21 September 2015 at 23:15

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