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The goal is to get isochron scepter out, imprinting final fortune, then using the sundial to continuosly exile its "lose" trigger from the stack, giving you infinite turns
this made the hotlist! The decks sole purpose is to drop an isochron scepter imprinted with final fortune. then use sundials effect to exile the "lose trigger" off of the stack, so you can have infinite turns. I am looking for new ways to assemble the combo, any help is appreciated!
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Nice combo. What turn does it usually happen?
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Hey thanks! If I draw it right I can get off turn 4. I'm thinking of adding in some birds of paradise and noble heirach to pop it turn 3!
This is pretty good! I would drive my friend insane with this, cause a lot of times he depends on stalling so his darksteel reactor can win for him...I usually kill him before that happens anyway, but still.
Type your deck name...hey it is a really fun combo if you pull it off!
Sure is fun to say "...and I win!" On turn 4 just by default
i like the combo, though another way of doing that effect would be to combo Ral Zarek with Inexorable tide
I personally feel tht if u were to get a million turns.. When you are done with that one turn u lose?Wouldn't you lose?
the Sundial of the infinite exiles triggers off of the stack, so at the end of your extra turn you can stop yourself from losing
Hmm? Kinda confused lol
Type your deck name...So turn two you play isochron scepter, then imprint final fortune. Turn three you play Sundial of the infinite. ont urn 4 youu use isochron scepter to play a copy of final fortune. on your extra turn you play another copy of final fortune, to take a second extra turn. during the first extra turns endstep final forunes "lose the game" will trigger onto the stack. pay {1} to acxtivate sundial of the infinite, which will immediatly end the turn and exile the "lose" trigger off of the stack. then repeat on your next extra turn, forever
I guess.. I still disagree but i looked it up and it says you can... But if i were to be going against someone and they did tht is argueX) haha but i guess overall nice comboI will like itThx for explaining
No Problem! glad i can help. it is a weird ruling, but it does work, and it is sure cool to see in action
Very interesting. I like the use of final fortune here, and I had no idea that you could use sundial like that. I knew that it ended the turn, but I didn't know that it removed all triggers from the stack. I thought that they all went off instead of getting exiled. Learn something new every day. :)
Yea its an odd rule, but it an odd card too, the triggered ability is "exiled" according to the rules text, so you can pay 1 to not lose every extra turn!
That is pretty awesome. :) the funny thing is that at one point (a really long the ago) I think that I was considering a deck similar to this but I came to the wrong conclusion about sundial. New I feel really dumb... LOL. :)
Type your deck name...I had to go to the Magic judge forum to figure this out, the rules text on the card is odd, but it works! i pulled it once at a local legacy tournament. i only won one round, but i went 1-2 a bunch, (it was only 5 rounds) i was happy that i got this off multiple times that night, and did just get a couple god hands which helped
Dang... Getting a good have like that is always fun. And pulling an absurd combo like this is highly satisfying. :)
Type your deck name...Any new ideas to give me better odds of pulling this off? i was considering enlightened tutor to fetch
Mad Science. Ral Zarek and inexorable tide combo
How about Time Warp on a Panoptic Mirror?
so i am going to revamp this and use it as my legacy deck... kinda excited i love homebrews. mone blue legacy infinite turns... sounds fun right?
mono blue infinite turns sounds very plausible. :)