mana drain, mana leak, maybe some vapour snags?
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I would run blue for a couple of counters in SB rather than red for the land hate/Chandra...otherwise looks sweet
Hate to say it he is right... Far too slow to even play in vintage.
I think it may need 1 or 2 more but runs ok atm, it doesn't suffer too much from being land screwed... but I may have just been lucky.
Thank you for the advice, but yeah I am following the ban list so no sol ring I'm afraid. I own both these walkers so did consider running them, my main goal is really go infinite with the paradox engine as soon as possible, and in terms of speed that's where my creature ramp and cluestones come in. I need to make it faster and have more removal, but I'm at a loss as to what to add and drop...
Considered Mycosynth golem? means you can free cast most of your creatures. would run ancient tomb too tbh.
Any more advice guys? Need any words of wisdom I can get.
I run my own version of this deck mostly run around the life gain effect. It is surprisingly effective in Multiplayer commander.Here's a link; http://www.mtgvault.com/zakcheese1/decks/selv-living-life-to-the-full/ feel free to take some idea's I find the ramp too unpredictable to build a deck around tbh, but I like this deck so +1 from me.
They are with the new rule change... all Planeswalkers are legendary. Since the legendary Jace Came out
If you fancy a look please give some wisdom to my sisay superfriends which I would like to get to tier 1 competitive...
Haha, I haven't really looked into populate much, but been playing a selvala lifegain ( believe my decklist is on here) and it's a lot of fun tbh. I had a game with basilisk collar attached to a serra avatar which I also gave indestructible... I was on a couple of K life by the time my 3 opponents conceded...
Recently started playing a selvala life gain (the selesnya one) considering running her as she is fetchable and ramps+ life gains at an acceptable level, opinions? Thanks
Sure am buddy
Maybe more than 6 land :-p feel free to take my version a look.
I have copied this deck and made some personal edits. Hope you approve.Also put it down to a 60 card deck.http://www.mtgvault.com/zakcheese1/decks/omniscience/
Ok, sweet looking deck. would run a couple of inquisitions instead of collective brutality. Also I don't know if you have built to some kind of budget, but definitely look at replacing your islands with shock and fetch lands. Namely Watery Grave, polluted delta, Godless shrine, windswept heath, Breeding pool/ overgrown tomb.I might also consider running an instant/sorcery tutor...
All comments appreciated - also it's 1vs1 commander legal hence no sol ring.
pffft, commander is all that matters
Much the same with Meren then aha. I ran/ occasionally still run a meren edh and it has some fun early game then about T6-T9 it goes crazy.
indeed. I would rather have some dragons in hand than in the gy, unless you want to run, reanimate etc. and moltensteel can be great, I'm used to running superfriends or meren, so free casting (as foretold omniscience) are personal faves. Good edits though, and it all depends on who you play, like you said. Hope it works!
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