Enchantment - Casual

by Zafersan on 21 February 2013

Main Deck (63 cards)

Sideboard (5 cards)

Enchantments (5)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Mono-white Enchantments. Very fine synergy in this deck and combos. I'm trying to find an answer for everything.

How to Play

Land Tax and Tutor is crucial for my drawing hand. With the massive amounts of land I get from turn 2 & 3, I can filter my deck and have all the mana I need.

Opalescence is crucial and it is how I win matches. Sigil of the Empty Throne has sick synergy with half of the deck and can add the finishing touch to a game.

Having 2 x Greater Auramancy on the field protects my enchantments from everything except board wipes. If they get through my defence then Karmic Justice, Story Circle and Rebuff the Wicked (counter spell) can protect my enchantments.

Aura of Silence is for opponents enchantments and artifacts. It really screws up their cards and if I'm in a tight spot, sacrificing it to destroy my own Opalescence and revert my enchantments back from creatures to counter a Wrath of God is an option.

Oblivion Ring helps with permanent removals and Journey to Nowhere with Wrath of God helps with creature removals.

Replenish is the all-mighty card in this deck. If I get milled and a counter spells is not waiting for it, I can summon all my enchantments that got dumped back into play. Or get a game winning enchantment back into play.

Stripmines to target their precious lands, and Gideon just to add some flavour to the deck.

The sideboards are to counter different colours. Cards that I would SB out would be; JtN, AoS, WoG or even Gideon.

Leyline of Sanctity to protect myself from spells and abilities. Lightmine Field is to counter pesky winnie decks. Mark of Asylum is extra protection against RedDeckWins. Sacred Ground (should I have 2?) is to counter land destruction. Nevermore just seems like the ultimate F*** YOU for counter spell decks.

Deck Tags

  • Enchantment
  • White
  • Monowhite
  • Mono White
  • Mono White
  • Dick Deck
  • Vintage

Deck at a Glance

Social Stats

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This deck has been viewed 8,210 times.

Mana Curve

Mana Symbol Occurrence

570000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Enchantment - Casual

karn liberated might do well here.

0
Posted 21 February 2013 at 03:10

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Hmm, Karn...how would he combo with the deck or add synergy? Karn is just a potent planeswalker and is powerful by himself. Maybe swap Gideon for Karn?

I was actually thinking of Blind Obedience, that new sick card would do wonders for this deck. It would slow the game down for my opponent and

0
Posted 21 February 2013 at 03:54

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