Mono green ponza...HELP

by youngmellio on 04 December 2018

Main Deck (57 cards)


Sorceries (8)


Artifacts (4)


Land (20)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck is based around the Liquimetal coating+splinter combo...I know it sucks...that's why I'm asking for help...I am trying to make it elf tribal and splash black so I can add sinkhole...but I'm still trying to keep the combo...maybe add some tutoring in there so it's not Impossible to get out the combo...as well as some ramp...tell me what y'all think

Deck Tags

  • Help
  • Land Destruction
  • Mono Green

Deck at a Glance

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This deck has been viewed 752 times.

Mana Curve

Mana Symbol Occurrence

000036

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Mono green ponza...HELP

Ancient Stirrings helps dig for Liquimetal Coating / Myr Landshaper. And as lands are colourless, you can take one of those if you don't see Liquimetal / Myr.

Mwonvuli Acid-Moss is must. It destroys a land and ramps you a land.

Primal Command is another solid choice. It's versatility is what makes it good. You can bounce a land (or any bother noncreature) to the top of the opponent's library, and/or gain 7 life, and/or search for a creature, and/or shuffle a graveyard back into the library (ie. mainboard anti graveyard / anti mill).

Arbor Elf + Utopia Sprawl is a key combo for any Ponza list as they help ramp into those key spells faster and into your win condition faster.

Speaking of win Conditions, Wurmcoil Engine is a must, especially since Ancient Stirrings can hit it.

Field of Ruin and Ghost Quarter are worth considering too.

Leatherback Baloth, Giant Growth, and Titanic Growth don't progress your main gameplan. You can also drop Broken Bond as you have more than enough artifact / enchantment hate already.

As for sideboard options:

Relic of Progenitus and/or Scavenging Ooze for graveyard hate.
Trinisphere and / or Damping Sphere to hate on decks that play a lot of spells. Damping Sphere also hates on Tron.
Choke hates on blue.
Obstinate Baloth and/or Kitchen Finks provides lifegain vs aggro / burn.
Thrun, the Last Troll is great against Control.

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Posted 04 December 2018 at 08:26

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Garruk, Primal Hunter is a potential win condition and draw engine. As is Nissa, Vital Force.
Vivien Reid's [-3] helps the gameplan, and she is pseudo draw that can dig for Myr, Wurmcoil, etc.

I also can't believe I forgot Beast Within. This is an excellent catchall that hits any targetable permanent.

I also found Woodfall Primus in my search for possible win conditions.

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Posted 04 December 2018 at 08:47

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Surgical Extraction in the Sideboard would be great too, even if you stick with mono-green. It can remove a nonbasic land from the graveyard, plus all copies from your opponent's deck. That can cripple a lot of builds, especially the dreaded Tron.

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Posted 04 December 2018 at 11:45

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This is true. Destroying a nonbasic, then Surgical Extraction on it does remove all copies. Can also use it on Fetch lands, where you don't have to destroy it first.

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Posted 04 December 2018 at 14:59

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Thank you all so much for the help

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Posted 04 December 2018 at 19:07

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