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the goal is to charge up darksteel reactor for a win while using some control to keep the opponents at bay.
unfortunately I'm not sure how to play it, i feel like I'm struggling to find a balance between cards that boost darksteel reactor and cards that counter. also my goal is to have this be a bit of a budget deck, suggestions are immensely appreciated.
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this seems like a fun concept, although it may be difficult to win like this. Darksteel reactor may be indestructible, but it can still be exiled. Also, I would definitely put Vorel of the Hull Clade in here. He doubles the number of counters on creatures, artifacts, etc. Doubles. Get five counters, double it, double it again, win. Also I would personally run supreme verdict over day of judgement, as it cannot be countered. . good luck
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thanks so much :D i appreciate the feedback
no problem, and i believe vorel is only like $1