Yeley218

70 Decks, 57 Comments, 3 Reputation

Very good, +1

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Posted 29 June 2010 at 09:20 as a comment on Black/Red Goblins

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You said that the misty rainforest allows you to get out land faster, then why run those and not evolving wilds and terramorphic expanse?

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Posted 28 June 2010 at 23:08 as a comment on Green Speed?

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I'm going to rate you high because so many people rate decks low because they fail to see the idea behind a deck, most of the time it's newer players that rate decks low.

Good Deck A+


7.5/10

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Posted 26 June 2010 at 09:31 as a comment on NEED OPINIONS!!!

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From what i see this is a solid deck, while your sources for getting cards have been limited, you have created a deck in which you seem to have all the necessities (Good mana curve, strong creatures, and you seem to have stuck to the landfall theme very well). Your lands seem a bit jumbled, but then again i'm no fan of 3 color decks.

Overall you have done a superb job on building this deck, you have the talent of deck building.

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Posted 26 June 2010 at 09:28 as a comment on NEED OPINIONS!!!

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running 3 darksteel's only makes you vulnerable. As they would be "dead draws" for the first 11 turns of the game, if you truly want to run them cut it down to 1.

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Posted 26 June 2010 at 09:20 as a comment on Because God Wishes You To Win update

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I like it, very well done. One thing I would do to improve it is add in more 1-Drops or 2-Drops.

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Posted 24 June 2010 at 17:12 as a comment on Vampire Combo Deck

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You should run Qasali Pridemage in this deck, running it would ensure that you don't have to run naturalize on you sideboard.

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Posted 16 June 2010 at 08:30 as a comment on G/W Aggressor's Endeavor (FNM)

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Check out my deck list to give you ideas on my profile (Green/White Aggo)

Also, you should at least run 2 of every card (and 3-4 in most creature cases) the only exception is finishers.

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Posted 16 June 2010 at 08:25 as a comment on g/w speed comments?

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Knight of the White Orchid is a lot better in a white weenie deck. Also running mono creatures makes them harder to cast. (Example: a creature with GW in his mana cost (Such as Watchwolf) is easier to cast in a split mana base other than WW (Such as the Knight)))

If you wan't mana ramp, get guaranteed mana, explore is not as good as a card such as Harrow (I Very much recommend this card as it pumps up your knight of the reliquary)

I would also run 4 Terramorphic expanses instead of 1, they pump up your knight of the reliquary and help you run a split mana base.

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Posted 16 June 2010 at 08:23 as a comment on g/w speed comments?

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hmmm, it looks surprisingly good. However, you need someway to protect yourself from removal. What if someone Path to exile's one of your creatures that you have 3-4 enchantments on?

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Posted 16 June 2010 at 08:15 as a comment on G/W Auras

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For example if you wanted to play G/W you would play G/W cards as they would be more consistent in a split mana base, such as

Watchwolf
Knight of the Reliquary
Mycoid Shepherd
Bant Sureblade
Charging troll
Dauntless Escort
Gaddock Teeg
Elvish Hexhunter
Kitchen finks
Knight of new alara
Wilt-Leaf liege
Wilt-leaf Cavilers
Knotvine Paladin
Novablast Wurm
Qasali Pridemage
Qasali Ambusher


As I said before lookking at my G/W Aggro deck may give you some ideas, if you're going to copy me however, please give me credit in the description, it is common courtesy to players to name who designed the deck if it was someone other then yourself.



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Posted 16 June 2010 at 08:09 as a comment on Green/White Aggro

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Message me on my Green/White aggro deck or look at it to give you ideas

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Posted 15 June 2010 at 22:46 as a comment on GW fast mana/control?

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Very inconsistent, you must realize that having so many 1 of's in a deck hurts you, I can try to help you as mush as possible to ensure you get better at magic.

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Posted 15 June 2010 at 22:45 as a comment on GW fast mana/control?

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I have been a fan of Green/ White for a while and am a experienced Magic Player.

First, if you're going to build a white/green aggro deck you need more 2 color cards (See my green/white aggro deck on my profile)

If you wan't to keep the cards you have, yes, take out white and run mono green.

I do not know how long you have been playing, but I must say, this is a very nice deck (Especially if you take out white). And yes, you should take out progenitus.

Also, you must know how to count mana in your mana pool since you are running Locus of mana. Lands and mana are different things! remember that.

Comment on my deck at this link if you have any questions,

http://www.mtgvault.com/ViewDeck.aspx?DeckID=62626

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Posted 15 June 2010 at 22:43 as a comment on Green/White Aggro

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I would love to face this deck with my green white deck. Please go see mine and rate and comment!

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Posted 15 June 2010 at 22:30 as a comment on GW Token overrun

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I don't know where you're getting your card's good sir, but I got my Wilt-Leaf lieges for 99 cents a piece.

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Posted 15 June 2010 at 22:28 in reply to #24653 on GW Token overrun

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Just so you know, Banding is an illegal ability (It's not supported anymore). Also, I would take out some spells and add mana ramp as it will increase the effectiveness of your Howl of the Night Pack's. You can still use this deck for casual play, which seems what your going to be doing. Also, I don't see any Wolfbrair Elemental's, any "wolf" deck needs those. Take out your Wren's Run Packmaster, as you don't run many elves.

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Posted 07 June 2010 at 06:27 as a comment on Nicks Wolf Pack

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