Planeswalker Control twist

by Yaheed.bobby on 09 August 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Planeswalker control, with a twist.
Sideboard not complete yet.

Please comment, I'd really like to work on this deck. I'm pretty confident with the spells, only thing I'm not certain of is my mana distribution. I'd especially love criticism on the mana.

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,130 times.

Mana Curve

Mana Symbol Occurrence

18121660

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Planeswalker Control twist

i think your fine with the mana, u could always add green to help and add garruks. after you use the destructive force you could not only attack with gideon but with some beasts from garruk. also i must suggest oblivion ring, to get rid of enchantments, artifacts, and planeswalkers on your opponent's side after destructive force. mostly to get rid of survival of the fittest and aether vial, but who knows what else. thats why i love oblivion rings. they might even have some strong creatures that can survive the force out by then that you couldn't counter, who knows? also unless your looking for it to be standard, id switch the diabolic for some demonic.

0
Posted 09 August 2010 at 23:59

Permalink

Thanks for the comment! I thought about running green myself, birds of paradise + garruk was very tempting. In the end though I felt it'd spread me out too much unless I sacrificed another colour, probably black. I just thought sorin in particular does a lot more for me end game. Oblivion ring is a great suggestion, the only question I have is what do you think I should take out in place for it? I was kind of hoping to lock the enemy down with silences and mana leaks/spell pierces.

0
Posted 10 August 2010 at 00:58

Permalink

id remove the terramorphics and add in 2 more mountains and 2 more swamps

0
Posted 10 August 2010 at 04:06

Permalink

that might work.... but I think that the 'terramorphics' help give you the lands you want and if you don't have any plains then the 'terramorphics' can give you that but it always has the downside of being tapped. I could see the arguments ether way.

0
Posted 10 August 2010 at 09:57

Permalink

nice deck

0
Posted 10 August 2010 at 09:57

Permalink