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A red deck based in the randomness of the Chaos. But I need help to improve it. The deck has more than 60 cards to improve the randomness in it - The Krark's Thumb is the key for the flips of the coins. - With the Mana Clash, the game can end in the first turn... winning or loosing... but this is the Chaos. - The Sorcerer's Strongbox and the Fiery Gambit, let draw cards. - The Jugernauts, the Molten Sentry, Okk and the Genju are for the attack and, maybe, deffense. - The Stoneshaker Shaman and Mana Geyser, let me get a lot of mana in a multiplayer game. - With Norin the Wary, In the Wab of War and Pandemonium, there are 4 points of damage to someone. - The Stoneshaker Shaman and the Planar Chaos, gives control against my rivals... or me... hehehe. - With a good luck, a Fiery Gambit can give a fun and winning turn. - The Chaos is complete with the Grip of Chaos in the battlefield, complete and fun, because nobody knows where it will go the effect of a targeted spell or ability. Comments and help with this deck, will be welcome.
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