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An aura beatdown / card advantage deck. Bear with me on this, it's a little strange. Use Kor Spiritdancer with and Rancors/Mongooses with Femeref, auratog with Mark, and Wheel in play. After dealing combat damage with the Kor, sacrifice the rancors and mongooses (which bounce back to your hand) to trigger Femeref. Once cards have been drawn, the enchantments can be recast or new cards can be played. Any cards over the 7 limit simple cycle to the bottom of the deck thanks to the Wheel.
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