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The metagame over at my local FNM is nothing but infect. Working on a deck specifically designed to bring infect to it's knees. Comments and suggestions appreciated. Currently I'm only really worried about the mana base.
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Looks pretty good to me. Another thought about anti-infect though: Soldiers. My friend and I bothe have pretty solid infect decks right now, but the one deck among our other friends that really can take a massive nfect bashing is my friend's non tourny-legal soldier deck. First strike combined with protection from colors turns out to be a pretty ridiculous combo that I'm sure could be found using tourny-legal cards.
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A funny anti-infect combo could be a double Vigor combo. prevent any damage, then throw on that many +1/+1 counters.
LOL at this idea. Scary thing is, I can do this :P
To combat infect, I'd play red white. Red for burn and Shatter (most infect I've come across are artifacts and / or have a small toughness) and white for Journey to Nowhere and Revoke Existence for those irritating "Indestructible" cards (Darksteel).
There is a white card that removes all poison counters from a player. it's from the edition where the ability poison came out. it's called Leeches. you should look at it.