instant win land deck

by xxxElesh_Nornxxx on 23 April 2013

Main Deck (64 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

super fun

How to Play

fast bond + courser of kruphix = infinite lands
then use oracle of nectars to gain tons of health then play felidar

there is also that guidgate combo in there to win

and infect lands you can buff up with kessig wolf run to get 10 infect on them and win

Deck Tags

  • Land
  • mega life gain
  • Life Gain

Deck at a Glance

Social Stats

19
Likes

This deck has been viewed 2,946 times.

Mana Curve

Mana Symbol Occurrence

400012

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for instant win land deck

It seems just a little bit mana heavy ;)

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Posted 23 April 2013 at 01:52

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well its got animate lands so i dont die so easy

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Posted 23 April 2013 at 01:53

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How about Oracle of Mul Daya?

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Posted 23 April 2013 at 02:06

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really nice card it helps a lot ty

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Posted 23 April 2013 at 02:12

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nice i will try it

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Posted 23 April 2013 at 02:09

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The enigma of all decks one that only consists of lands. You're so very close to achieving this however the way you have it set up now is very effective. Might have to see how many spare guildgate's I've got and build one to fuck with my friends.

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Posted 23 April 2013 at 04:51

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Nice! but...i will add Crucible of Worlds !! very good card, if your opponent play Armageddon or similar cards ;-) ;-). Think about it ;-)
and maybe Fastbond ;-) :) will be helpfull!

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Posted 23 April 2013 at 12:23

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fastbond helps i had to change the deck to add it though it runs a lot better i can gain a buntch of life then play tons of lands from my deck and then do it for double next turn and then double that next turn its really cool

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Posted 23 April 2013 at 15:40

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Check this, i tried to make "same" deck, but with some counters to save stuff like fastbond etc. Maybe it is not necessary, but test will find out.
http://www.mtgvault.com/seton/decks/force-of-maze-will/

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Posted 23 April 2013 at 16:26

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Adding Felidar kinda threw the Oracle of Mul combo out the window ):

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Posted 29 April 2013 at 15:51

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well then u dont get how to play the deck properly. what you do is oracle of mul daya and then get out lands faster till you draw fast bond and oracle of nectars is u get fast bond first its easyer to get oracle of nectars and the when u have all of that out its easy to get felidar or win win maze's end or win with infect from inkmoth + wolf run or make them forfit cuz u gain like 30 life each turn with oracle of nectars

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Posted 29 April 2013 at 16:01

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Very nice deck, but the bad thing is you have to wait for fojr rounds until you play Mul Daya and I think it is to long.

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Posted 01 May 2013 at 17:00

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thats one reason why there is animate lands in

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Posted 01 May 2013 at 23:51

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And one other question: You can play any amount of lands through Mul Daya, or just two per round?

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Posted 02 May 2013 at 00:41

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you will need fast bond also to play any amount. but with just with mul daya only two per turn

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Posted 02 May 2013 at 05:06

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Oink oink oink oink

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Posted 02 May 2013 at 00:37

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Ruff ruff ruff ruff

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Posted 02 May 2013 at 05:05

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Just in case no one has mentioned it or you're not aware somehow. Fastbond is banned in legacy and restricted in vintage. If its just for messing with your friends, sure.

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Posted 02 May 2013 at 01:37

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its an experament and its casual play

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Posted 02 May 2013 at 05:04

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Nice idea, I can't think of anything to add, but it is a very original deck.

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Posted 03 May 2013 at 15:38

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tyvm.
------

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Posted 03 May 2013 at 15:52

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this is probably one of the best decks ive seen even though its not tournament ready your friends will hate fighting this deck

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Posted 16 May 2013 at 18:30

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cloudpost, vesuva, glimmerpost.

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Posted 16 May 2013 at 19:00

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Cure concept, but I wouldnt go this rout. Keeping working on it!

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Posted 16 May 2013 at 19:46

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im going to try to edit it soon but i need a little help with animate lands id know many

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Posted 17 May 2013 at 02:27

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Maybe this deck would actually win if you weren't using gates. The gates severely slow this deck down.

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Posted 17 May 2013 at 01:22

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it win's and i put them in for fun with the maze's end but i will try to edit the deck soon but i will need a little help. have any suggestions besides the gates cuz im already going to take them out

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Posted 17 May 2013 at 02:27

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Helix Pinnacle win. Could use Heartbeat Of The Spring and Rites Of Flourishing to major mana ramp.

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Posted 17 May 2013 at 06:47

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This is my take on a deck like that. http://www.mtgvault.com/extertionist/decks/the-pinnacle-of-victory/

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Posted 17 May 2013 at 06:53

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since its nothing but green and white why have lavaclaw reaches and the other ones like it. play forest and plains that dont come in taped.

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Posted 25 May 2013 at 01:39

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oh ya ty the deck was different before and i need that kinda stuff in. tyvm for telling me. i think im going to switch it back the way it was just cuz

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Posted 25 May 2013 at 06:12

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the new enchantment (primeval bounty i think) says you gain two life (maybe three i cant remember anything today) for each land played. that would combine nicely with the fast bond.

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Posted 06 September 2013 at 01:39

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i stoped playing magic mostly i still check on here every little bit though. so i dont know the newest cards rly

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Posted 08 September 2013 at 16:49

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Primeval bounty. Just a thought but I forgot the high mana cost. Probably not worth it

http://www.mtgvault.com/cards/search/?q=Primeval+Bounty&searchtype=name&ps=20

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Posted 08 September 2013 at 22:47

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BlitzOmen has deleted this comment.

Posted 25 March 2014 at 00:55

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Courser of Kruphix is a 1GG top card revealed can play lands. +1 life when a land enters.
http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=378491

Might be a better option than Oracle of Mul Daya.

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Posted 25 March 2014 at 00:55

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thats a rly good card im going to try it out

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Posted 26 March 2014 at 20:42

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