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1st attempt at a green ranged death touch deck. Built it out of cards I actually own. Could do with a bit of advise on how to improve it.
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You could try Thornweald Archers. I ALWAYS hate playing against those. You could do well with a full set of Llanowar elves and/or arbor elves for mana ramp (instead of the spells), becuase they have a reoccuring effect and give you a chump blocker assuming you dont have your deathtouch guys out. Splashing black could give you options. Midnight charm gives first strike (preferably to whatever has deathtouch), and Virulent swipe gives something deathtouch two turns in a row (both a 1 drop).
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For lure to be effective, you need a big creature with deathtouch AND first strike. First strike allows you do do 1 damage to a creature (then deathtouch says thats enough to kill it), then move to another creature and do 1 damage, untill you've exhausted all of that creatures power.
I was actually thinking of removing the rampant growths anyway. Since the vine trellis & Llanowar elves give mana, they may have been overkill considering the mana curve isn't exactly demanding. or 1st strike options I don't really have many options in my collection. I guess I could swap out something for: No-dachi or sparring collar Big creatures I do have some options (switch out the Rhoxs maybe): Spearbreaker Behemoth Molimo, Maro-Sorcerer or Krosan Colossus (lol)
Oooo ascenticism would be good in this deck. You could avoid alot of creature removal and keep regenerating your deathtouch creatures. BUT, i still think you need a big beater in here somewhere for a win condition.
Sadly I don;t have a Asceticism but yeah that would be really handy.
Changed out the kaldra's gear for some no-dachi and a Spearbreaker Behemoth. Took out 2 Gnalid pack for another longbow and arrogant wurm.