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what seem's to be a standard merfolk deck, but played proporly become's a insanely fast and powerfuill deck merrow reejerey = play a card, and untap 4 land judge of currents = creature tapped, gain 4 life drowner of secerets = free tapping
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How would bringing out one Reejerey make you untap 4 lands? Would you mind telling us how this deck would work for a rush?
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if you have four reejerey's out then when you play a merfolk you can untap or tap four permants, including land