Start typing a card name and use the auto-complete feature to select the card you're trying to add. Enter a quantity and add that card to your command zone!
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Work in progress, a lot of ideas from Jesse LebharThe deck needs trimmed down a lot, currently aiming towards a combo deck with flicker. Cards not released yet I want to add; Guardians of Koilos Temporal Machinations Cabal paladin Pauper Commander is an uncommon creature as your commander, and 99 commons.
This deck wants to play the commander quickly with the use of mana rocks/mana fixing.After he's out your main goal is to keep playing artifacts and paying the 1 to do damage to your opponent as you do your best to control their field and gain life.If you want to do combos you can put a ton of draw power / transmute tutors, and aim for the Ghostly Flicker combo.Ashnods Alter can sac artifact creatures to help proc your commander.Several Transmute cards can search for combo pieces. Most creatures are just used early game to help get the commander out and then can die willingly to block and proc the commanderGhostly flicker combos in here between a few cards;Flicker Peregrine Drake + Mnemonic wall /Archaeomancer for infinite manaFlicker an artifact after the mana combo for infinite damage and lifegain pingsOr to draw cards flicking Prophetic Prism/Mulldrifter/Sea Gate OracleBrainspoil can fetch either wall or drake.Drift of Phantasms / Perplex can fetch Ghostly Flicker.
This deck has been viewed 2,361 times.
NOTE: Set by owner when deck was made.
Something that just came to my mind (without the time to look at the details at the moment): What about treasure/clue tokens? So creatures like Gleaming Barrier become very effective.
Permalink
I finally had the time to check some cards, and here are the suggestions:Gone Missing ...expensive to play but can put an expensive permanent your opponent controls on top of his library or let you re-use one of your ETB-triggers. Also gives you an clue artifact token that lets you draw a card.Jace's Scrutiny ...questionable if this will be strong enough for commander. Gives a creature -4/-0 and you receive a clue artifact token. Contract Killing ...basically a Murder for 5 instead of 3 mana but also gives you 2 artifact treasure tokens that can be sacrificed for 1 mana each. Depths of Desire ...cheaper but less potent version of Gone Missing as you can only target creatures whith this. Gives you an artifact treasure token to sacrifice for mana. Pirate's Prize ...draw two cards for 4 mana and you get an artifact treasure token. Filigree Crawler ...a 2/2 artifact creature for 4 mana that replaces itself with a 1/1 flying artifact token. Gleaming Barrier ...0/4 defender artifact creature that gives you an artifact treasure token when it dies. Myr Sire ...1/1 artifact creature for 2 mana that replaces itself with a 1/1 artifact creature when it dies. Prying Blade ...an equipment that can continuosly profide you with treasure tokens to sacrifice for mana. Disciple of the Vault ...1/1 creature for 1 mana that lets target opponent loos 1 life whenever one of your artifacts is pu into your graveyard
Thanks for the comment, I haven't purchased this deck yet so I'll have to see what ones I can put into the deck