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need advise to make this better
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cut the jace and the thassa, go up on the harbinger and rejeerey. reejerey has been one of the best cards in merfolk vs creature decks
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should i replace any instances or lands?
i have also heard phantasmal image is a good addition but idk about that
I just know from a buddy playing it for a few months now, I haven't actually ran it myself. He runs unified wills as his counterspells, and no tec edge. he has an oboro and a minamo, mainly to deal with chokes and boils
ill check hom many images he runs for ya. hes done pretty well with the list, top 8ing a gpt recently
what is chokes and boils?
just looked it up nvm
the card choke stops islands from untapping, and boil says destroy all islnads
so then what lands should i get rid of to put oboro and minamo?
I run one with either or both of Seas Claim and Aquitect's Will to ensure that Island Walk triggers. It can win you the game pretty early on.Cheers!
just use them as spreading seas 5+?
Same thing just faster to play. Aquitect's Will being the better option because of the card draw as well. Also, it opens up some interesting options if you want to splash white or black Merfolk in. You can make your Plains and Swamps into Islands as well as their other land type.
so what 2 and 2 or 3 and 1? and just get ride of spreading seas?
or on other hand what would you take out to add those?
I would straight up swap out Spreading Seas for Aquitects Will. Personally, I would replace Remand, Dispel, and Vapor Snag for Negate. But thats just me. Play around with it and see what you like.
Spreading seas messes up your opponents mana, don't take them out
I run modern merfolk, so here is my advice. -1 Jace-1 Thassa-2 Island-1 dispel+1 Merrow Reejery+1 Vapor Snag+1 Minamo, School at Waters Edge+1 Oroboro, Palace in the Clouds+1 Vendillion CliqueJace is the opposite of what the deck is built for. The deck is a blue based aggro deck, and taking a turn off to Jace isn't what this deck wants to do. Thassa is cute, and can lead to powerful things, but doesn't attribute much to the merfolk tribe. Replacing the Island's for Minamo and Oroboro are key to stopping Boil and Choke. Also avoids nich cases where lands can be distroied. The Dispel main deck isn't where you should be either. V Clique is a sweet disruption creature that can swing a game. Sure, it isn't a Merfolk, but a utility Flash creature with upside is awesome. Either that, or run another Vapor Snag.As for the SB, there should be Hyrucal's Recall, Dispel, Sea's Claim, Relic of Progenitis, Grafdiggers Cage, Echoing Truth, and some other meta spells. Hope this helps :)
just a word of advise how does oroboro and minamo help with choke and boil jw?
They still tap for blue after all the basic islands die or stay tapped from boil and choke.
thanks everyone for all the advise. if anyone has anything else to add please feel free. As of right now the only card i have left to purchase is 2 aether vials and 2 cavern of souls
in aethers place i have 1 astral cornucopia and as for told for the time being. For cavern of souls i need 2 more and just have 2 extra islands any other idea on what to put in for 2 temp lands?