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Its stompin' time. Everyone is a juggernaut!EDIT: Thanks for all the comments and suggestions! I never thought this deck was gunna be so hot! I have made several changes to make this deck faster. Special thanks to furyoftheboros, umoonpuca and drakeraenes for great card suggestions!
This deck has gone through many iterations and this current build is a moving target. Currently it relies on using Xenagos to make each creature a juggernaut. I keep the enemy in check with firespout and lightning bolt to buy time. All my creatures are beefy because I don't want them to die to cheap burn or my own firespounts (Radha is 4/4 with the liege down). It plays a bit slower, but if the enemy lacks wipe or burn I just add in low drop creatures for a turn 5 stampede to win.
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NOTE: Set by owner when deck was made.
Not a bad stomp deck. Deus of Calamity is a really good card to use but you need a sideboard for eldrazi decks.
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What would be you suggestion for hard counter to eldrazi?
Make it faster,elvish mystics are great one drops and you need two drop mana ramp spells and you will need to add some death touch. Hedron blades and heir of the wilds would work. Savage punch or prey upon will destroy eldrazi
I like the idea of fighting other creatures, so why not Gruul Ragebeast for turn after turn of fighting? I am putting savage punch in the sideboard, cuz that will be pretty devastating.
Not bad but it's a seven drop 6 6 which it would trigger the fighting but it's not a guaranteed win. Try Swarmborn Giant and Arbor Colosus, they pack a bigger punch for way less.
I was hoping to preserve the whole G&R theme, but I guess I'll have to try the Arbor Colosus and see.
Try using Omnath, locus of Wrath
Ya he's nice, but kinda landfall-oriented, which I don't do in this deck.
With Brittle Effigy, you could just exile Eldrazi...or any other creature you want to get rid of (& since sacking it is a fast effect, you could even get rid of Emrakul before it gets to attack). I do realize it doesn't exactly fit the stompy theme, though...& would also be vulnerable to removal. Sweet deck, had my +1 as soon as it showed up.
Brittle effigy is actually quite brilliant!
Looks really nice! Ill only change 2 Basic Lands and one Wild Cantor for 3 Titan´s Strenght as the scry can be really good (as I experienced in my Aggro decks) and 24 lands seem a little much.+1And if you have the time take a look at my G/B deck :) http://www.mtgvault.com/mrgop1/decks/necrosis-budget-kind-of/
Titan's strength for early aggro and scry is nice for a 1v1, so I'll throw it my sideboard. Also, I looked your deck and gave feedback. Cheers!
I like it, simple and too the point. One creature that I would consider adding would be Savageborn Hydra. It's worked wonders in my G,R decks.
You know, I had Savageborn Hydra on my sideboard and took it off because apparently I don't like winning. Just wondering though, what would I swap? Maybe 2 Clan Defiance for 2 hydras?
Maybe drop the wither guy and add 2 more rahda and 2 more zur-tah, then birds of paradise instead of cantor?
So here's my thoughts on the wither: 3 devotion, haste and is a 5/5 after liege is out. I could do 2 more Zhur-tah, but I wouldn't put more than 2 of the same legendary in a deck because they are useless in hand if one is on the board. Based on my 100+ sample hands I still get consistent mana ramp without needed another 1 drop.
Overwhelming Stampede?
Nice. Gunna totally play test that.
Buying this deck.
Best comment ever. +1
Definitely needs more lands dude.
Lol one guy says less another says more.
YMMV I guess.
So based on play I have seen that I don't really care as long as I get 5 mana, so with several low drop ramp I can squeeze in more creatures. I might go up to 23 lands, maybe. Also, had to google YMMV...so you taught me something new.
The problem I see with relying on manadorks, is that they die to bolts. Given that nothing else in your deck dies to bolt, they're going to be lightning rods for your opponents burn removal. 23 lands should be fine though. You could also try lead the stampede for grindier matchups.
Your opponent wasting your dorks (& their bolts) doesn't keep you from laying lands...& Boggart Ram-Gang, Giant Soulifuge, & Fanatic of Xenagos will be just as happy to be spared them. Besides, it's not like decks play out like that 100%.
There's a lot about this deck I don't like. Since we're in modern, consider stronger alternatives to your cards. Strangleroot Geists and Burning-Tree Emissaries, Flinthoof Boar and Kird Ape would also be pretty good. You might also want Lightning Bolt along with some pump spells like Mutagenic Growth. If you want to run over your opponent look into Ball Lightning and Groundbreaker. If you want to overwhelm your opponents you'll want more value cards.
I think it's fine the way it is now. You don't have to break the bank just to have the absolute best decks, plus anyone playing modern usually goes for mill cancel or undead zombie decks so it's good to see a good stomp deck.
Also, unless I'm mistaken, this deck is specifically themed so that all creatures are RG.
Yeah, theme is gr and cheap. I can see the appeal of burst cards for 1v1 but if anything I'd use blitz helion.
The cards I listed are all around $1-2. There's no bank being broken in any of those cards, nor are they the best. If you want the best you get Tarmogoyf, Goblin Guide, and Dark Confidant. I'm not quite sure what you mean by modern usually goes for mill cancel or undead zombies decks. Modern is primarily decks like Affinity, Jund, Junk, Fish, Tron, Twin, Ad Nauseum, some reanimator combos and a handful of control lists that aren't Tron like Gifts control and even Titan Control is making a scene.
I just really wanted to preserve the GR for creatures...
I'm partial to gifts Tron myself. Shit is janky as fuck
Hey this deck looks like a lot of fun I would like to play with you sometime!-Wyatt
+1 Miss you buddy!
.........+1.
It's a decent deck for casual but if your trying for modern your not gonna be getting any first place finishes. Almost all competitive modern decks have the ability to win by turn 5. I'm not saying all games are finished by then just that they could be where it seems your deck is just getting a board state. As well most have answers for the top tier decks in the format. I'm not seeing any interaction with anything from this deck. There is a reason Lightning Bolt is the most played card in Modern it should be a auto 4 when you have access to red. Rending Volley is a really good cheap sideboard card to deal with Twin decks. I apologize if I'm coming off negative just being honest.
This deck was never designed for tourney play, but it's a good start I think if someone wants to make it competitive. That said, I don't think your suggestion is negative, but I will say this deck is a turn 5 winner. For turn 4 I would need to scrap some creatures and break the GR theme.
I heard that.
(The comment deleted was in reference to another deck; on reflection, I decided it wasn't appropriate. Sorry for the clutter.) -.-
raid!love the deck plus 1
thanks man!
any time bro
hey have you thought of temur battle rage? game ender for 2 mana
I did toy with that awhile ago. I have replaced that with the Ghor-Clan guy. The double strike is really nice, but with the Ghor-Clan guy I can have either a creature or a +4/+4 trample buff.
Does anyone know why the cost estimation counter is gone?
Well, I'm HOPING the administrators of the site took it away intentionally, to reduce the number of lines being drawn in the sand over the price of decks. :D You can still look up the prices of cards individually under Deck Stats.
I'm not seeing prices under deck stats either.
I agree. There are no prices anywhere. One day they just disappeared.
Good! I am tired of so much focus being on the price or more so the lack there of. I like to evaluate and build according to synergy, originality. effectiveness before I even think about price. It shouldn't be a variable when building a new deck. Once you build a deck that works for you and you like, then price it out and get what you can and have a goal to work towards.
But I also just want to price it too...
Well I really don't find this site to be very accurate for pricing anyway. I price when I'm searching for the cards I want and base my decision on that. However I think it would be really nice if there was a link to lets say TCGPlayer that would take your deck list and apply it there.
there is a link for that. click on "buy this deck at tcgplayer", and it should give you the prices. u can also take or add cards if u need to.
For anything like an edh deck with 100 cards, it 'overloads' their server.
They changed the individual card search to Ebay, I see...that may explain it. I never used this site as a link to purchase, anyway, but as ManiacalManiac pointed out, I did notice a lot of inconsistencies in pricing. I think a person's best bet is to shop around.
It used to be that the mid-range price was a good estimate of ebay prices too...
Have you considered burning tree shaman? Doesn't die to bolt and stops most combo decks
THAT is a wicked card (wicked good, that is!). How many, & what would you cut?
I have looked at Burning Tree Shaman and I agree that it is a great card, but I don't know if it fits. I would likely remove the 4 Ram-Gang for 4 of them, however I run the risk of damaging myself with my activated abilities from my mana dorks, right? Or did i read the rules wrong?
Hmm I believe the mana dorks are considered a mana ability so it won't affect you
Sweet. Does that mean it also won't proc off xenago's ability?
No, because Xenagod has a triggered ability, not an activated ability :P
Tapping a creature for mana doesn't get placed on the stack so isn't really an ability, it's treated the same way a land taps for mana. (as far as im aware.)
I'm not a fan of modern, but nice deck. Btw, a sideboard can be a max of 15 cards. I'm not sure if it's different in modern, but I'm pretty sure it's still 15 max. You have 28.
I never knew that as I am just a filthy casual. I updated my sideboard. Thanks!
I'll be the voice of discontent, for whatever it's worth. I I have no issues with your deck, just it's name and tag. There is nothing stompy about this. Stompy is an agro strategy, agro utilizing cost efficient creatures, but unlike agro, stompy specifically focuses on creatures with p/t above their casting cost. This is just a RG agro deck.Sorry, not trying to sound like a dick, just if nobody points this out every now and then, then eventually every agro deck will be called "stompy."This message was brought to you by the Department of Conservation of Magic Linguistics, and is sponsored b a guy with a stick up his arse ^-^ <3Congrats on your front page, btw!
On point comment with the just the right comedic flare. LOL
Lol. I don't mind semantics. I think as I began to use suggestions from this site, the deck wandered away from my original, more stompy, plan.