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A quick ramp/landfall/combo deck, that is exciting to play.
To get started, you will want to get out Thrasios, Triton Hero and Toggo, Goblin Weaponsmith as soon as possible to start generating Rock Tokens from Toggo, Goblin Weaponsmith. Then get into play as many extra land plays as you can.Getting out the Amulet of Vigor or Nyxbloom Ancient early ramps up the speed of the deck. With the additional land cards per turn cards (like Exploration, Augur of Autumn and Azusa's Many Journeys), you will pull ahead quicklyCopying either the Amulet of Vigor or Nyxbloom Ancient will accelerate the decks engines.A couple of different combos in the deck (not all of them):1. Valakut, the Molten Pinnacle, Dryad of the Ilysian Grove and getting multiple lands into play with cards like Exploration, Augur of Autumn and Thrasios, Triton Hero. You can also copy Valakut, the Molten Pinnacle with Vesuva, Mythos of Illuna and Clever Impersonator. If you need an early answer to creatures and other hazards.2. When Storm Cauldron is out, you can slap all your lands into your hand and put them back into play with Cultivator Colossus or Wrenn and Seven. You can do this multiple times a turn with the copy spells within the deck for huge plays.3. Sacking the Rock Tokens to Makeshift Munitions or Penregon Strongbull. You can get extra damage when Mechanized Warfare is out.4. Getting a large number of exrta combat steps with Moraug, Fury of Akoum from all your extra lands per turn cards and/or using Thrasios, Triton Hero ability.5. Scute Swarm, nothing else to say here...unless you want to equip them with the Rock Tokens and have your insects get revenge by smashing others with the Rock Tokens.6. After getting a lot of Rock Tokens, you can equipment them all with Reckless Crew to Dwaven Beserkers, then use Urza, Lord High Artificer to tap all the Rock Tokens for mana (lol...mana rocks), and do lots and lots damage on the next turn.Some turns can be extremely long and frustrating for other players...
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NOTE: Set by owner when deck was made.