Sweetness.
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Cool, be sure to tell me how it goes :)
This mightn't interest you much, but... You should sideboard Ranger's Guile. If you're playing against a red or black deck, they could just snipe off your mana generators, and it would be good to have an answer for that.
Whatever, if you don't care for removal, throw in some keening stones.
Keening Stone would be good.
Huh... Well, that sword basically fixes the problem with defenders.And anyway, basically what I was saying is that you need stronger removal (Dimir Charm kills their Guildmages)... because losing your win condition to Prey Upon sucks big time.
I would switch out the Rhino's for Deadbridge Goliath, he's really nice for his cost, no trample, but when he is dead you can use him to beef up your more powerful creatures.
It's great, but it could do with some removal. I'd suggest having a couple of Dismember's at least sideboarded, and something to place creatures on top of libraries. Grasp of Phantoms is good, as you can flash it back, but it is very expensive to cast, so you might as well just pack a few Murder's.The rest of the deck seems pretty solid, albeit I would switch out a Dimir Charm and a Tome Scour for two more Fog Banks. You definitely don't want to be caught out with only your offensive line able to block.
Natural End helps to solve both problems.
Darn... Guess I'll have to learn myself.
You're not the boss of me! >.<Teach me to read, dangit!
Naturalize? Life is a little harder, but black has a number of nice things for that.
Unblocked* not unblockable :P Don't worry, I made the same mistake myself when I first saw ninjas.By the way, Chaoz, subbing in a couple of Faerie Impostor's, or maybe even Typhoid Rats couldn't hurt your early game.
Better yet, throw in a Kraken Hatchling, nobody will ever think to block it!
If I were you, I'd switch out at least two of the Steelshaper's Gifts with Stoneforge Mystics. A fast way to get Pariah's onto the field would help you a lot.Also, throwing in a few dual-lands couldn't hurt.