Standard Goblin Aggro (PLEASE ..

by xeroax on 25 February 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Fastest deck i've ever made

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 2,438 times.

Mana Curve

Mana Symbol Occurrence

000580

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Standard Goblin Aggro (PLEASE COMMENT)

- 4 Goblin Roughrider
+2 Siege Gang Commander
+2 Goblin Ruinblaster

Roughrider is completely useless to be honest, Ruinblaster is a much bigger help, so would more Seige Gangs with 4 Instigators in the deck.

- 4 Mountain
+ 4 Arid Mesa

Allows for opponent turn Searing Blaze and helps thin out the deck more.

0
Posted 26 February 2010 at 01:09

Permalink

ok i'll try that.

0
Posted 26 February 2010 at 01:17

Permalink

Problem is i only have one arid mesa and i don't think i can afford 3 more. Maybe through trades though.

0
Posted 26 February 2010 at 01:27

Permalink

Rampaging goblin, one mana 1/1 haste, great for your first hand.

0
Posted 26 February 2010 at 03:07

Permalink

I would try to avoid creature enchantments in a goblin deck. I think you'd be much better off adding something like Banefire or even just Burst Lightning instead of using Claws of Valakut. Also, in this deck, Valakut, the Molten Pinnacle is only going to be activated by turn 6 at the earliest, and you really should have won by then. Teetering Peaks is a better option imo. Last thing: You need a big finisher (Siege-gang doesn't work well enough for this). Usually people use Voracious Dragon or Eldrazi Monument for a big turn 5 finishing card.

0
Posted 26 February 2010 at 07:19

Permalink

I know enchantments aren't very good but claws of valakut is a pretty insane card and if paired up with goblins, especially warren instigator, it can speed me up fast. It is a card that i save in my hand until after i have a good swarm going. I knew the Molten pinnacle was terrible i just have it in my current deck for now as a win condition until i can buy the rest of my goblins. You would be surprised how well siege-gang commander works as a finisher. I'm not sure if i want to use voracious dragon or the monument, but i'll probably use one of them.

0
Posted 26 February 2010 at 11:40

Permalink

I would think about the quest for the goblin lord card from world wake rather than the claws of valakut. And maybe add Dragon Fodder, By turn 3 max you should be giving all your goblins +2/0 i would side board the ruin blaster. It's good but really not that super effective being four mana to get the land destroy! Good Luck with it!

0
Posted 10 March 2010 at 20:52

Permalink

-4 quest for pure flame
+2 tuktuk the explorer
+2 coat of arms (turn 5 the game ends...)
-2 claws of valakut
+2 flame slash (take that vampire nocturnus/broodmate dragon!! )

0
Posted 03 May 2010 at 17:37

Permalink