creatures your playing are kind of expensive to play, even tho you have enough mana to get them out eventually, they could be exiled or pacified, or any other number of passive cards, not to mention the amount of damage you would receive. Go with some day of judgements, wrath of god or a board wipe of some kind keep the field fresh til your indestructible. I don't personally like heavy hitter decks as they have weak beginning and med game.
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take out the sun strikers and add in a palace guard. palace guard combined with the spirit mantle would allow you to block everything with on creature while you gain life and use the other creatures in your arsenal for their abilities. Check out oracle of nectars.ability is pay x and tap it to gain x life, combo with rhox and you gain 4 to 6 life a turn on chump mana left over. add in at least 1 more felidar so you have the win condition. there are all kinds of life gains, but if u have spirit mantle it would be toop not to throw in a palace guard when playing modern
The ghostly possessions are for the palace guards. They allow it to block all creatures and survive
I looked but didn't see. Maybe I missed it, but how has no one mentioned haunting echoes.... Best mill combo... Traumatized.... Then haunting echoes and your opponent has no cards besides land
why would you put verdant catacombs in the deck, when all you have is swamps?
i would throw in some kinesbail cavalier...2/2 knight with ability knights you control have double strike..i like honor of the pure as well instead of the viridian claw.....nice idea on the echo circlet i might add that too my knight deck...and i would look for something to support your life just a bit...maybe lifelink somewhere...loxodon warhammer (artifact equip. +3/+0, trample, lifelink), or basilisk collar (artifact equip. creature gets lifelink and deathtouch)....just some ideas not a bad deck tho...id like to beat it..lolz