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Burn, with a side of land destruction. The land destruction sideboards out for artifact hate if needed. Otherwise it is pretty straight forward, I just need to figure out which 4 to remove for the gitaxian probes now. Fun things to do in a game, reverberate the elemental appeal, and arc trailing yourself and the opponent. I personally dont like Chandra abalze as it is almost too slow, but it turns all your spells into 4 damage so it is worth it for the late game to punsh through the end instead of allowing the burn to fizzle out of power. Average oppoent death time is about 4-5 turns. Going something like this... 1. both playing lands, goblin arsonist or lightning bolt depending on the hand. 2. kiln fiend or arc trail on his creature and him. 3. All burn spells if kiln fiend is out usually dealing 9 damage plus the burn spells. 4. Start the land destruction, if your lucky the kiln fiend survived and will swing for 4 otherwise the land destruction allows you delay the opponents game until you get a killer (like the phoenix, plainswalkers, or Urabrask) Fastest kill time possible is turn 3. (turn one 2-3 burn damage, turn two kiln fiend, turn three 6-9 burn damage plus klin fiend's 10)
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The Red and Black version of this is wicked, old standard deck though. :(
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