Fast Infect

by Wusssaaa on 02 February 2011

Main Deck (60 cards)

Sideboard (12 cards)

Instants (12)

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Deck Description

i play this deck on the next Tournament,
this deck has to win in the 5th - 7th round, otherwise it will be difficult
i have change Necropede > Flensmite
and my Site deck get Pistus Strike

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,204 times.

Mana Curve

Mana Symbol Occurrence

0016024

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Fast Infect

I DONT GET IT can u look at ins and tell m what u think

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Posted 02 February 2011 at 15:33

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my bad typo i meant to say check out mines and tell me what u think

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Posted 02 February 2011 at 15:35

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my opponent does not block I play 2 spells, which are normally 8-9 poisencounter

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Posted 02 February 2011 at 15:43

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what about adding some creature removal spells and is this a standard deck if not try paralyze i think everyone needs at least four or how bout some spells like unnatural predation give trample in there

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Posted 02 February 2011 at 18:24

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unnatural predation is a nice effect, but i have this card only one time,if i draw this cart "fridaynight" than i have 8 cards with trampel in my deck
Predator's Strike get trampel
unnatural predation

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Posted 02 February 2011 at 18:46

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have you played this, and how well does it work?

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Posted 02 February 2011 at 20:49

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how bout ferral contest get the counter and if u can wipe a creature do so if not and blight widow for both blocking and atacking

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Posted 02 February 2011 at 22:27

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thoses cards are to expensive to cast he need plague myr

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Posted 03 February 2011 at 13:31

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cards to expensive!?!?! i pay for "Invigorate" 0 mana
infect cards have cost 2-3 mana

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Posted 03 February 2011 at 15:49

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cards to expensive!?!?! i pay for "Invigorate" 0 mana
and the rest of this cards are 2-3 mana
infect cards have cost 2-3 mana

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Posted 03 February 2011 at 15:48

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With infect you want this deck to go as fast as possible. With most infect decks you are dealing infect counters on turn 2 (turn 1 if your nasty). With other pump-ups (a giant growth, a groundswell using landfall and a Glistener Elf, that is 8 poison counters turn 2), the game should never get to turn 5-7. With infect, if you cannot kill someone by turn 4-5, then your probably going to lose.

Drop the Flensermite for Glistener elves.
Not quite sure what to drop but Mutagenic growth will work nice with infect.

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Posted 14 September 2011 at 18:43

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