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The deck is all about stalling out the game and winning in one turn! Tons of fun!!
The Finisher: Cast evacuation at end of opponents turn, during your turn drop a shield sphere or two and then cast biorhythm to win the game.Stalling Synergies: Evacuation to stall out opponents board and eternal witness to scoop up your evacuation from the graveyard. This also will refresh your shield spheres. Rinse and repeat.Deck weakness: Counterspell, in particular if they know your deck and hold counters. Sideboard in dispel in this case. Flash creatures, would void out your instant win condition if they hold the flash creature until you biorthym. Sideboard in unsummon for this case.Instant speed removal, can work around by dropping 2-3 shield sphere, but if they know your deck might need to sideboard out for dispel. Game will be drawn if they try to use this method.
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Open to advice!
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Nice deck design and funny thing is my name is also Shane so hello Shane and how are you