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The Deck is based around time counters and moving them around. Chronozoa is a great little massing card, if you can get rid of some counters. With a pair of fate transfers and a Chronozoa, in 2 turns you have 5 flying 3/3s. Timebender and Chisei, Herft of Oceans are other ways to remove the time counters on the Chronozoas. Moving the time counters from the Chronozoas to the Tidewalkers is win win. The Tidewalker gains power/tough and the Chronozoas split. ** The sideboard isn't really a sideboard. I'm weighing mixing in some red to get Timecrafting in.
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you can use Jhoira's Timebug to remove or add time counters to creatures. if removing time counters is more important than beefing up the Tidewalker, you can add Paradox Haze into you deck, it adds an extra upkeep to you turn, so you can remove more time counters; should speed up the massing Chronozoa's. If you do end up adding red to the deck, there's also Rift Elemental, 1R to remove a time counter and beefs up Rift. Ever consider adding some storm spells? See how you are massing the Chronozoa you could do some nasty things to an opponent (ie: Brain Freeze, Temporal Fissure, Volcanic Awakening).
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I like the Paradox Haze idea, but have to weight it with the Tidewalker. I'm not understanding the Storm. I didn't think that an ability triggering bringing a token into play would be a spell?
oh sorry, missed the part where it says its comes in as a token of the creature.
I really like the premise to this deck. Chronozoa is an excellent card and your deck makes great use of it.