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I was thinking of a form of land control, locking down the opponent's lands to make them less usable? desecrated ground is a good card**possibly not desecrated ground but contaminated ground as card name.
true, but then some way of getting mana would be needed to maintain aggro.
looks good! maybe viscera seer or altar's reap for card advantage on sideboard?
then what about rescue from the underworld for bouncing/reviving your grey merchants?
well, eberos for a start. you could use him as a final big bomb.
Without an overview of how the deck works, I can't say much except to put in more black devotation cards.
I see here an anti-aggro deck, but a bit on the slow side.
cool idea. I can't remember the one-mana lightning bolt printed as white, but that is a good card to add in here.
the pack rat can be killed in early or mid game though, so it has to be a middle-deck card to be effective.
other than that one problem, nice deck
just a comment: I have not tried this out, but I have created a lot of decks, and think that this deck is somewhat sub-par IF the author ignores ALL comments for better card ideas. a land card could replace ainok guide with better scaling to late game, and the author ignored it even though it was a BFZ uncommon! to improve this deck, I think that a lot of the suggestions should JUST BE LISTENED TO!!!!!
I enjoy making EDH decks, and love to find out how they work. and one thing I like about any deck is a description of how the deck works. just pointing that out, can you write an overview of this deck maybe?
funny, I didn't know
just annother thing to point out: Pack Rat is worse than Relentless Rats for this deck NOT because of numbers on the battlefield, but because of numbers in the deck. A commander deck can have 99 Relentless Rats, but only one Pack Rat. I would take a +1/+1 over clone if it meant I'd see it more often.
double comment!
also, Sarpadian Empires, Vol. VII does not make rats. It makes thrulls, Camarids, Citizens, Saprolings, or Goblins.
those cards are awesome!
but my brother says that someone got a turn one emerakul all the time deck using hypergenisis and some kind of counter removal and a card to discard for two mana.
ah, sorry. didn't read that part.
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