Golgari Rock

by WombleJim on 13 February 2014

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (2)

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Deck Description

My G/B deck has been under a lot of reworks recently and I think this may be my final draft, at least until JiN comes out. The basic idea of the deck is a midrange deck that can side in to a more control type deck when required. The main deck competes in the first game with spot removal and large threats. If needed the pro blue creatures come in against mono-blue match-ups and duress etc come inagainst mono-black.

The Keyrune was a late addition as a source of Mana fixing, I did have sylvan caryatid in but found the threat of a deathtouch creature when I need one more useful, don't miss the caryatid as both come in at the same CMC.

I feel I need to explain the temple of Silence, apart from the fact there is no Golgari scry land yet, I felt the additional scry is useful and it always throws an opponent off their game when you start whispering "come on Blood Baron" lol

How to Play

Deathrite and Troll provide early game pressure until the desecration Demon comes down, the spot removal should mean that very little can be sac'd to prevent it attacking. if there is anything Jarad can still fling the Demon for damage.

A fairly straight forward deck, no fancy combo's to speak of and should be pretty reliable.

C&C always welcome.

Deck Tags

  • Golgari
  • Rock
  • Standard
  • B/G

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0045026

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Golgari Rock

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