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This is a very slow deck. like you said, against an aggro deck, you're toast. it seems that you would have a great need to have at least one of each land out at once. one thing that could help with that would be Terramorphic Expanse. plus you also have a problem with mana cost, which you tried to solve using the Familiars. That'll work, but only for a short distance. you need to find a better way to defend yourself until you get your bigger creatures out other than Collective Restraint.
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i agree collective restraint is basically useless once late game hits, since it will take so long for you to get creatures out your opponent will only need 1 giant unblockable to win. as for mana problems look into scuttelmutt for help getting the colors you need overall i feel like the deck is lacking a real theme try focusing the deck in a better direction, try coalition victory as an alternate win condition